void
SetColor(const vtkFloatingPointType theRGB[3]);
- //! Change material
- virtual
- void
+ //! Change material\r
+ virtual\r
+ void\r
SetMaterial(std::vector<vtkProperty*> theProps);
- //! Get current material
- virtual
- vtkProperty*
- GetMaterial();
+ //! Get current front material\r
+ virtual\r
+ vtkProperty* \r
+ GetFrontMaterial();\r
+\r
+ //! Get current back material\r
+ virtual\r
+ vtkProperty* \r
+ GetBackMaterial();
//----------------------------------------------------------------------------
// For selection mapping purpose