#include <vtkDataSetMapper.h>
#include <vtkPolyDataMapper.h>
#include <vtkRenderer.h>
-#include <vtkPassThroughFilter.h>
+#include <vtkPassThrough.h>
#if defined __GNUC__
#if __GNUC__ == 2
myPolygonOffsetUnits);
for(int i = 0; i < 6; i++)
- myPassFilter.push_back(vtkPassThroughFilter::New());
+ myPassFilter.push_back(vtkPassThrough::New());
}
/*!
VTKViewer_Actor
::GetInput()
{
- return myPassFilter.front()->GetOutput();
+ return static_cast<vtkDataSet *>( myPassFilter.front()->GetOutput() );
}
/*!