-// Copyright (C) 2007-2010 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2011 CEA/DEN, EDF R&D, OPEN CASCADE
//
-// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
-// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
// File: VTKExport.cxx
#include <TopExp_Explorer.hxx>
#include <TopoDS.hxx>
#include <TopoDS_Shape.hxx>
+#include <Poly_Triangulation.hxx>
+#include <BRep_Tool.hxx>
+#include <BRepTools.hxx>
#ifdef WIN32
# if defined VTKEXPORT_EXPORTS || defined VTKExport_EXPORTS
//myAppendFilter->AddInput( myWireframeFaceSource->GetOutput() ); // iso-lines are unnecessary
myAppendFilter->AddInput( myShadingFaceSource->GetOutput() );
- float aDeflection = 1.0;
- bool anIsForced = true;
- bool anIsRelative = false;
+ float aDeflection = 0.001;
bool anIsVector = false;
- GEOM::MeshShape( theShape, aDeflection, anIsForced );
+ // Is shape triangulated?
+ bool wasMeshed = true;
+ TopExp_Explorer ex;
+ TopLoc_Location aLoc;
+ for (ex.Init(theShape, TopAbs_FACE); ex.More(); ex.Next()) {
+ const TopoDS_Face& aFace = TopoDS::Face(ex.Current());
+ Handle(Poly_Triangulation) aPoly = BRep_Tool::Triangulation(aFace,aLoc);
+ if(aPoly.IsNull()) {
+ wasMeshed = false;
+ break;
+ }
+ }
+
+ GEOM::MeshShape( theShape, aDeflection );
TopExp_Explorer aVertexExp( theShape, TopAbs_VERTEX );
for( ; aVertexExp.More(); aVertexExp.Next() )
myVertexSource->AddVertex( aVertex );
}
- GEOM::MeshShape2( theShape, aDeflection, anIsRelative );
-
TopTools_IndexedDataMapOfShapeListOfShape anEdgeMap;
TopExp::MapShapesAndAncestors( theShape, TopAbs_EDGE, TopAbs_FACE, anEdgeMap );
myAppendFilter->Delete();
+ if(!wasMeshed)
+ BRepTools::Clean(theShape);
+
return 1;
}
catch(Standard_Failure)