VISU_MeshPL* myMeshPL;
- string myMeshName;
- //jfa IPAL9284:TEntity myEntity;
- int myEntity;//jfa IPAL9284
- string mySubMeshName;
+ // std::string myMeshName; move it to Prs3d_i
+ int myEntity;//jfa IPAL9284: TEntity myEntity;
+ std::string mySubMeshName;
VISU::VISUType myType;
VISU::PresentationType myPresentType;
struct SALOMEDS::Color myCellColor, myNodeColor, myLinkColor;
public:
- static int IsPossible(Result_i* theResult, const char* theMeshName, Entity theEntity, const char* theFamilyName = "");
+ static int IsPossible(Result_i* theResult, const char* theMeshName,
+ Entity theEntity, const char* theFamilyName = "");
virtual Storable* Create(const char* theMeshName, Entity theEntity, const char* theFamilyName = "");
static int IsPossible(Result_i* theResult, const char* theMeshName, const char* theGroupName);
virtual void ToStream(std::ostringstream& theStr);
virtual const char* GetComment() const;
- static const string myComment;
+ static const std::string myComment;
virtual QString GenerateName();
virtual Storable* Restore(const Storable::TRestoringMap& theMap);
}
#endif
-
-