-// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
-//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
-//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-//
-// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE
+//
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
// File : VisuGUI_StreamLinesDlg.h
// Author : Vitaly SMETANNIKOV
// Module : VISU
-
+//
#ifndef VISUGUI_STREAMLINESDLG_H
#define VISUGUI_STREAMLINESDLG_H
#include "VisuGUI_Prs3dDlg.h"
-#include <qlabel.h>
-#include <qcombobox.h>
-#include <qcheckbox.h>
-#include <qstringlist.h>
-#include <qtabwidget.h>
+class QTabWidget;
+class QCheckBox;
+class QComboBox;
+
#include "VISUConfig.hh"
class SalomeApp_Module;
class VisuGUI_InputPane;
-class QtxDblSpinBox;
+class QtxDoubleSpinBox;
+class QtxColorButton;
namespace VISU
{
private:
VISU::Mesh_ptr createMesh(VISU::VISUType theType, QString theName);
- QtxDblSpinBox* myStepLen;
- QtxDblSpinBox* myIntegStepLen;
- QtxDblSpinBox* myPropTime;
+ QtxDoubleSpinBox* myStepLen;
+ QtxDoubleSpinBox* myIntegStepLen;
+ QtxDoubleSpinBox* myPropTime;
QComboBox* myDirCombo;
QCheckBox* myUseScalar;
- QPushButton* SelColor;
- QColor myColor;
+ QtxColorButton* SelColor;
//QCheckBox* myUseSrcChk;
QComboBox* myUseSrcCombo;
- QtxDblSpinBox* myPntPercent;
+ QtxDoubleSpinBox* myPntPercent;
QComboBox* mySrcCombo;
QTabWidget* myTabBox;
VisuGUI_InputPane* myInputPane;
- QValueList<VISU::Prs3d_var> myPrsList;
- QValueList<VISU::Prs3d_var> myEntityList;
- QValueList<VISU::Prs3d_var> myFamilyList;
- QValueList<VISU::Prs3d_var> myGroupList;
+ QList<VISU::Prs3d_var> myPrsList;
+ QList<VISU::Prs3d_var> myEntityList;
+ QList<VISU::Prs3d_var> myFamilyList;
+ QList<VISU::Prs3d_var> myGroupList;
QStringList myEntitiesLst;
QStringList myFamilisLst;
QStringList myGroupsLst;
SalomeApp_Module* myVisuGUI;
private slots:
- void setVColor();
+ //void setVColor();
void enableSetColor();
};