-// SMESH SMESH : implementaion of SMESH idl descriptions
+// Copyright (C) 2007-2015 CEA/DEN, EDF R&D, OPEN CASCADE
//
-// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
-//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
-//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-//
-// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License, or (at your option) any later version.
//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
+
+// SMESH SMESH : implementaion of SMESH idl descriptions
// File : StdMeshers_UseExisting_1D2D.cxx
// Module : SMESH
// Created : Fri Oct 20 11:37:07 2006
// Author : Edward AGAPOV (eap)
-
-
+//
#include "StdMeshers_UseExisting_1D2D.hxx"
+#include "SMESH_Mesh.hxx"
+#include "SMESH_subMesh.hxx"
+
//=======================================================================
//function : StdMeshers_UseExisting_1D
//purpose :
{
_name = "UseExisting_1D";
_shapeType = (1 << TopAbs_EDGE); // 1 bit per shape type
+ _requireShape = false;
}
//=======================================================================
//purpose :
//=======================================================================
-bool StdMeshers_UseExisting_1D::Compute(SMESH_Mesh&, const TopoDS_Shape&)
+bool StdMeshers_UseExisting_1D::Compute(SMESH_Mesh& mesh, const TopoDS_Shape& edge)
{
- // This algorithm exists to allow mesh generation by mesh edition functions in TUI mode
+ // This algorithm exists to allow mesh generation by mesh
+ // edition functions in TUI mode
+ mesh.GetSubMesh( edge )->SetIsAlwaysComputed( true );
return true;
}
+
+//=======================================================================
+//function : Evaluate
+//purpose :
+//=======================================================================
+
+bool StdMeshers_UseExisting_1D::Evaluate(SMESH_Mesh&,
+ const TopoDS_Shape&,
+ MapShapeNbElems&)
+{
+ // This algorithm exists to allow mesh generation by mesh
+ // edition functions in TUI mode
+ return false;
+}
+
+
//=======================================================================
//function : StdMeshers_UseExisting_2D
//purpose :
{
_name = "UseExisting_2D";
_shapeType = (1 << TopAbs_FACE); // 1 bit per shape type
+ _requireShape = false;
}
//=======================================================================
//purpose :
//=======================================================================
-bool StdMeshers_UseExisting_2D::Compute(SMESH_Mesh&, const TopoDS_Shape&)
+bool StdMeshers_UseExisting_2D::Compute(SMESH_Mesh& mesh, const TopoDS_Shape& face)
{
- // This algorithm exists to allow mesh generation by mesh edition functions in TUI mode
+ // This algorithm exists to allow mesh generation by mesh edition
+ // functions in TUI mode
+ mesh.GetSubMesh( face )->SetIsAlwaysComputed( true );
return true;
}
+
+
+//=======================================================================
+//function : Evaluate
+//purpose :
+//=======================================================================
+
+bool StdMeshers_UseExisting_2D::Evaluate(SMESH_Mesh&,
+ const TopoDS_Shape&,
+ MapShapeNbElems&)
+{
+ // This algorithm exists to allow mesh generation by mesh edition
+ // functions in TUI mode
+ return false;
+}