virtual bool Evaluate(SMESH_Mesh & aMesh, const TopoDS_Shape & aShape,
MapShapeNbElems& aResMap);
+ virtual bool IsApplicableToShape(const TopoDS_Shape & shape, bool toCheckAll) const
+ {
+ return IsApplicable( shape, toCheckAll );
+ }
static bool IsApplicable(const TopoDS_Shape & aShape, bool toCheckAll);
protected: