-// SMESH SMESH : implementaion of SMESH idl descriptions
+// Copyright (C) 2007-2014 CEA/DEN, EDF R&D, OPEN CASCADE
//
-// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
-//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
-//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-//
-// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License, or (at your option) any later version.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
+
+// SMESH SMESH : implementaion of SMESH idl descriptions
// File : StdMeshers_Projection_2D.cxx
// Module : SMESH
// Created : Fri Oct 20 11:37:07 2006
// Author : Edward AGAPOV (eap)
-
-
+//
#include "StdMeshers_Projection_2D.hxx"
#include "StdMeshers_ProjectionSource2D.hxx"
#include "StdMeshers_ProjectionUtils.hxx"
+#include "StdMeshers_FaceSide.hxx"
+#include "SMDS_EdgePosition.hxx"
+#include "SMDS_FacePosition.hxx"
#include "SMESHDS_Hypothesis.hxx"
#include "SMESHDS_SubMesh.hxx"
#include "SMESH_Block.hxx"
+#include "SMESH_Comment.hxx"
#include "SMESH_Gen.hxx"
#include "SMESH_Mesh.hxx"
-#include "SMESH_MeshEditor.hxx"
+#include "SMESH_MesherHelper.hxx"
#include "SMESH_Pattern.hxx"
#include "SMESH_subMesh.hxx"
#include "SMESH_subMeshEventListener.hxx"
-#include "SMESH_Comment.hxx"
-#include "SMDS_EdgePosition.hxx"
#include "utilities.h"
#include <BRep_Tool.hxx>
+#include <Bnd_B2d.hxx>
#include <TopExp.hxx>
#include <TopExp_Explorer.hxx>
+#include <TopTools_DataMapIteratorOfDataMapOfShapeShape.hxx>
#include <TopTools_ListIteratorOfListOfShape.hxx>
#include <TopoDS.hxx>
+#include <gp_Ax2.hxx>
+#include <gp_Ax3.hxx>
using namespace std;
#define RETURN_BAD_RESULT(msg) { MESSAGE(")-: Error: " << msg); return false; }
-typedef StdMeshers_ProjectionUtils TAssocTool;
+namespace TAssocTool = StdMeshers_ProjectionUtils;
+//typedef StdMeshers_ProjectionUtils TAssocTool;
//=======================================================================
//function : StdMeshers_Projection_2D
:SMESH_2D_Algo(hypId, studyId, gen)
{
_name = "Projection_2D";
- _shapeType = (1 << TopAbs_FACE); // 1 bit per shape type
-
_compatibleHypothesis.push_back("ProjectionSource2D");
_sourceHypo = 0;
}
TopoDS_Shape edge = TAssocTool::GetEdgeByVertices
( srcMesh, _sourceHypo->GetSourceVertex(1), _sourceHypo->GetSourceVertex(2) );
if ( edge.IsNull() ||
- !TAssocTool::IsSubShape( edge, srcMesh ) ||
- !TAssocTool::IsSubShape( edge, _sourceHypo->GetSourceFace() ))
+ !SMESH_MesherHelper::IsSubShape( edge, srcMesh ) ||
+ !SMESH_MesherHelper::IsSubShape( edge, _sourceHypo->GetSourceFace() ))
{
theStatus = HYP_BAD_PARAMETER;
SCRUTE((edge.IsNull()));
- SCRUTE((TAssocTool::IsSubShape( edge, srcMesh )));
- SCRUTE((TAssocTool::IsSubShape( edge, _sourceHypo->GetSourceFace() )));
+ SCRUTE((SMESH_MesherHelper::IsSubShape( edge, srcMesh )));
+ SCRUTE((SMESH_MesherHelper::IsSubShape( edge, _sourceHypo->GetSourceFace() )));
}
else
{
// target vertices
edge = TAssocTool::GetEdgeByVertices
( tgtMesh, _sourceHypo->GetTargetVertex(1), _sourceHypo->GetTargetVertex(2) );
- if ( edge.IsNull() || !TAssocTool::IsSubShape( edge, tgtMesh ))
+ if ( edge.IsNull() || !SMESH_MesherHelper::IsSubShape( edge, tgtMesh ))
{
theStatus = HYP_BAD_PARAMETER;
SCRUTE((edge.IsNull()));
- SCRUTE((TAssocTool::IsSubShape( edge, tgtMesh )));
+ SCRUTE((SMESH_MesherHelper::IsSubShape( edge, tgtMesh )));
}
// PAL16203
else if ( !_sourceHypo->IsCompoundSource() &&
- !TAssocTool::IsSubShape( edge, theShape ))
+ !SMESH_MesherHelper::IsSubShape( edge, theShape ))
{
theStatus = HYP_BAD_PARAMETER;
- SCRUTE((TAssocTool::IsSubShape( edge, theShape )));
+ SCRUTE((SMESH_MesherHelper::IsSubShape( edge, theShape )));
}
}
}
// check a source face
- if ( !TAssocTool::IsSubShape( _sourceHypo->GetSourceFace(), srcMesh ) ||
+ if ( !SMESH_MesherHelper::IsSubShape( _sourceHypo->GetSourceFace(), srcMesh ) ||
( srcMesh == tgtMesh && theShape == _sourceHypo->GetSourceFace() ))
{
theStatus = HYP_BAD_PARAMETER;
- SCRUTE((TAssocTool::IsSubShape( _sourceHypo->GetSourceFace(), srcMesh )));
+ SCRUTE((SMESH_MesherHelper::IsSubShape( _sourceHypo->GetSourceFace(), srcMesh )));
SCRUTE((srcMesh == tgtMesh));
SCRUTE(( theShape == _sourceHypo->GetSourceFace() ));
}
namespace {
-
//================================================================================
/*!
* \brief define if a node is new or old
- * \param node - node to check
- * \retval bool - true if the node existed before Compute() is called
+ * \param node - node to check
+ * \retval bool - true if the node existed before Compute() is called
*/
//================================================================================
- bool isOldNode( const SMDS_MeshNode* node )
+ bool isOldNode( const SMDS_MeshNode* node/*, const bool is1DComputed*/ )
{
// old nodes are shared by edges and new ones are shared
// only by faces created by mapper
- SMDS_ElemIteratorPtr invEdge = node->GetInverseElementIterator(SMDSAbs_Edge);
- bool isOld = invEdge->more();
- return isOld;
+ //if ( is1DComputed )
+ {
+ bool isOld = node->NbInverseElements(SMDSAbs_Edge) > 0;
+ return isOld;
+ }
+ // else
+ // {
+ // SMDS_ElemIteratorPtr invFace = node->GetInverseElementIterator(SMDSAbs_Face);
+ // bool isNew = invFace->more();
+ // return !isNew;
+ // }
}
//================================================================================
void Release() { sm = 0; } // mesh will not be removed
static void Clean( SMESH_subMesh* sm, bool withSub=true )
{
- if ( !sm ) return;
+ if ( !sm || !sm->GetSubMeshDS() ) return;
// PAL16567, 18920. Remove face nodes as well
// switch ( sm->GetSubShape().ShapeType() ) {
// case TopAbs_VERTEX:
/*!
* \brief find new nodes belonging to one free border of mesh on face
* \param sm - submesh on edge or vertex containg nodes to choose from
- * \param face - the face bound the submesh
+ * \param face - the face bound by the submesh
* \param u2nodes - map to fill with nodes
* \param seamNodes - set of found nodes
* \retval bool - is a success
if ( !smV1->IsMeshComputed() || !smV2->IsMeshComputed() )
RETURN_BAD_RESULT("Empty vertex submeshes");
- // Look for a new node on V1
- nIt = smV1->GetSubMeshDS()->GetNodes();
const SMDS_MeshNode* nV1 = 0;
- while ( nIt->more() && !nV1 ) {
- const SMDS_MeshNode* node = nIt->next();
- if ( !isOldNode( node ) ) nV1 = node;
- }
- if ( !nV1 )
- RETURN_BAD_RESULT("No new node found on V1");
-
- // Find a new node connected to nV1 and belonging to edge submesh;
const SMDS_MeshNode* nE = 0;
- SMESHDS_SubMesh* smDS = sm->GetSubMeshDS();
- SMDS_ElemIteratorPtr vElems = nV1->GetInverseElementIterator();
- while ( vElems->more() && !nE ) {
- const SMDS_MeshElement* elem = vElems->next();
- if ( elem->GetType() != SMDSAbs_Face )
- continue; // new nodes are shared by faces
- int nbNodes = elem->NbNodes();
- if ( elem->IsQuadratic() )
- nbNodes /= 2;
- int iV1 = elem->GetNodeIndex( nV1 );
- // try next aftre nV1
- int iE = SMESH_MesherHelper::WrapIndex( iV1 + 1, nbNodes );
- if ( smDS->Contains( elem->GetNode( iE ) ))
- nE = elem->GetNode( iE );
- if ( !nE ) {
- // try node before nV1
- iE = SMESH_MesherHelper::WrapIndex( iV1 - 1, nbNodes );
- if ( smDS->Contains( elem->GetNode( iE )))
+
+ // Look for nV1 - a new node on V1
+ nIt = smV1->GetSubMeshDS()->GetNodes();
+ while ( nIt->more() && !nE ) {
+ const SMDS_MeshNode* node = nIt->next();
+ if ( isOldNode( node ) ) continue;
+ nV1 = node;
+
+ // Find nE - a new node connected to nV1 and belonging to edge submesh;
+ SMESHDS_SubMesh* smDS = sm->GetSubMeshDS();
+ SMDS_ElemIteratorPtr vElems = nV1->GetInverseElementIterator(SMDSAbs_Face);
+ while ( vElems->more() && !nE ) {
+ const SMDS_MeshElement* elem = vElems->next();
+ int nbNodes = elem->NbNodes();
+ if ( elem->IsQuadratic() )
+ nbNodes /= 2;
+ int iV1 = elem->GetNodeIndex( nV1 );
+ // try next after nV1
+ int iE = SMESH_MesherHelper::WrapIndex( iV1 + 1, nbNodes );
+ if ( smDS->Contains( elem->GetNode( iE ) ))
nE = elem->GetNode( iE );
- }
- if ( nE && elem->IsQuadratic() ) { // find medium node between nV1 and nE
- if ( Abs( iV1 - iE ) == 1 )
- nE = elem->GetNode( Min ( iV1, iE ) + nbNodes );
- else
- nE = elem->GetNode( elem->NbNodes() - 1 );
+ if ( !nE ) {
+ // try node before nV1
+ iE = SMESH_MesherHelper::WrapIndex( iV1 - 1, nbNodes );
+ if ( smDS->Contains( elem->GetNode( iE )))
+ nE = elem->GetNode( iE );
+ }
+ if ( nE && elem->IsQuadratic() ) { // find medium node between nV1 and nE
+ if ( Abs( iV1 - iE ) == 1 )
+ nE = elem->GetNode( Min ( iV1, iE ) + nbNodes );
+ else
+ nE = elem->GetNode( elem->NbNodes() - 1 );
+ }
}
}
+ if ( !nV1 )
+ RETURN_BAD_RESULT("No new node found on V1");
if ( !nE )
RETURN_BAD_RESULT("new node on edge not found");
RETURN_BAD_RESULT("Bad node position type: node " << node->GetID() <<
" pos type " << node->GetPosition()->GetTypeOfPosition());
const SMDS_EdgePosition* pos =
- static_cast<const SMDS_EdgePosition*>(node->GetPosition().get());
+ static_cast<const SMDS_EdgePosition*>(node->GetPosition());
u2nodes.insert( make_pair( pos->GetUParameter(), node ));
seamNodes.insert( node );
}
} // bool getBoundaryNodes()
+ //================================================================================
+ /*!
+ * \brief Preform projection in case if tgtFace.IsPartner( srcFace ) and in case
+ * if projection by transformation is possible
+ */
+ //================================================================================
+
+ bool projectPartner(const TopoDS_Face& tgtFace,
+ const TopoDS_Face& srcFace,
+ SMESH_Mesh * tgtMesh,
+ SMESH_Mesh * srcMesh,
+ const TAssocTool::TShapeShapeMap& shape2ShapeMap)
+ {
+ MESSAGE("projectPartner");
+ const double tol = 1.e-7*srcMesh->GetMeshDS()->getMaxDim();
+
+ gp_Trsf trsf; // transformation to get location of target nodes from source ones
+ if ( tgtFace.IsPartner( srcFace ))
+ {
+ gp_Trsf srcTrsf = srcFace.Location();
+ gp_Trsf tgtTrsf = tgtFace.Location();
+ trsf = srcTrsf.Inverted() * tgtTrsf;
+ }
+ else
+ {
+ // Try to find the transformation
+
+ // make any local coord systems of src and tgt faces
+ vector<gp_Pnt> srcPP, tgtPP; // 3 points on face boundaries to make axes of CS
+ int tgtNbVert = SMESH_MesherHelper::Count( tgtFace, TopAbs_VERTEX, /*ignoreSame=*/true );
+ int srcNbVert = SMESH_MesherHelper::Count( srcFace, TopAbs_VERTEX, /*ignoreSame=*/true );
+ SMESH_subMesh * srcSM = srcMesh->GetSubMesh( srcFace );
+ SMESH_subMeshIteratorPtr smIt = srcSM->getDependsOnIterator(/*includeSelf=*/false,false);
+ srcSM = smIt->next(); // sm of a vertex
+ while ( smIt->more() && srcPP.size() < 3 )
+ {
+ srcSM = smIt->next();
+ SMESHDS_SubMesh* srcSmds = srcSM->GetSubMeshDS();
+ if ( !srcSmds ) continue;
+ SMDS_NodeIteratorPtr nIt = srcSmds->GetNodes();
+ while ( nIt->more() )
+ {
+ SMESH_TNodeXYZ p ( nIt->next());
+ bool pOK = false;
+ switch ( srcPP.size() )
+ {
+ case 0: pOK = true; break;
+
+ case 1: pOK = ( srcPP[0].SquareDistance( p ) > 10*tol ); break;
+
+ case 2:
+ {
+ gp_Vec p0p1( srcPP[0], srcPP[1] ), p0p( srcPP[0], p );
+ // pOK = !p0p1.IsParallel( p0p, tol );
+ pOK = !p0p1.IsParallel( p0p, 3.14/20 ); // angle min 18 degrees
+ break;
+ }
+ }
+ if ( !pOK )
+ continue;
+
+ // find corresponding point on target shape
+ pOK = false;
+ gp_Pnt tgtP;
+ const TopoDS_Shape& tgtShape = shape2ShapeMap( srcSM->GetSubShape(), /*isSrc=*/true );
+ if ( tgtShape.ShapeType() == TopAbs_VERTEX )
+ {
+ tgtP = BRep_Tool::Pnt( TopoDS::Vertex( tgtShape ));
+ if ( srcNbVert == tgtNbVert || tgtPP.empty() )
+ pOK = true;
+ else
+ pOK = (( tgtP.Distance( tgtPP[0] ) > tol*tol ) &&
+ ( tgtPP.size() == 1 || tgtP.Distance( tgtPP[1] ) > tol*tol ));
+ //cout << "V - nS " << p._node->GetID() << " - nT " << SMESH_Algo::VertexNode(TopoDS::Vertex( tgtShape),tgtMesh->GetMeshDS())->GetID() << endl;
+ }
+ else if ( tgtPP.size() > 0 )
+ {
+ if ( SMESHDS_SubMesh* tgtSmds = tgtMesh->GetMeshDS()->MeshElements( tgtShape ))
+ {
+ double srcDist = srcPP[0].Distance( p );
+ double eTol = BRep_Tool::Tolerance( TopoDS::Edge( tgtShape ));
+ if (eTol < tol) eTol = tol;
+ SMDS_NodeIteratorPtr nItT = tgtSmds->GetNodes();
+ while ( nItT->more() && !pOK )
+ {
+ const SMDS_MeshNode* n = nItT->next();
+ tgtP = SMESH_TNodeXYZ( n );
+ pOK = ( fabs( srcDist - tgtPP[0].Distance( tgtP )) < 2*eTol );
+ //cout << "E - nS " << p._node->GetID() << " - nT " << n->GetID()<< " OK - " << pOK<< " " << fabs( srcDist - tgtPP[0].Distance( tgtP ))<< " tol " << eTol<< endl;
+ }
+ }
+ }
+ if ( !pOK )
+ continue;
+
+ srcPP.push_back( p );
+ tgtPP.push_back( tgtP );
+ }
+ }
+ if ( srcPP.size() != 3 )
+ return false;
+
+ // make transformation
+ gp_Trsf fromTgtCS, toSrcCS; // from/to global CS
+ gp_Ax2 srcCS( srcPP[0], gp_Vec( srcPP[0], srcPP[1] ), gp_Vec( srcPP[0], srcPP[2]));
+ gp_Ax2 tgtCS( tgtPP[0], gp_Vec( tgtPP[0], tgtPP[1] ), gp_Vec( tgtPP[0], tgtPP[2]));
+ toSrcCS .SetTransformation( gp_Ax3( srcCS ));
+ fromTgtCS.SetTransformation( gp_Ax3( tgtCS ));
+ fromTgtCS.Invert();
+
+ trsf = fromTgtCS * toSrcCS;
+ }
+
+ // Fill map of src to tgt nodes with nodes on edges
+
+ map<const SMDS_MeshNode* , const SMDS_MeshNode*> src2tgtNodes;
+ map<const SMDS_MeshNode* , const SMDS_MeshNode*>::iterator srcN_tgtN;
+
+ for ( TopExp_Explorer srcEdge( srcFace, TopAbs_EDGE); srcEdge.More(); srcEdge.Next() )
+ {
+ const TopoDS_Shape& tgtEdge = shape2ShapeMap( srcEdge.Current(), /*isSrc=*/true );
+
+ map< double, const SMDS_MeshNode* > srcNodes, tgtNodes;
+ if ( !SMESH_Algo::GetSortedNodesOnEdge( srcMesh->GetMeshDS(),
+ TopoDS::Edge( srcEdge.Current() ),
+ /*ignoreMediumNodes = */true,
+ srcNodes )
+ ||
+ !SMESH_Algo::GetSortedNodesOnEdge( tgtMesh->GetMeshDS(),
+ TopoDS::Edge( tgtEdge ),
+ /*ignoreMediumNodes = */true,
+ tgtNodes )
+ ||
+ srcNodes.size() != tgtNodes.size())
+ return false;
+
+ if ( !tgtEdge.IsPartner( srcEdge.Current() ))
+ {
+ // check that transformation is OK by three nodes
+ gp_Pnt p0S = SMESH_TNodeXYZ( (srcNodes.begin()) ->second);
+ gp_Pnt p1S = SMESH_TNodeXYZ( (srcNodes.rbegin()) ->second);
+ gp_Pnt p2S = SMESH_TNodeXYZ( (++srcNodes.begin())->second);
+
+ gp_Pnt p0T = SMESH_TNodeXYZ( (tgtNodes.begin()) ->second);
+ gp_Pnt p1T = SMESH_TNodeXYZ( (tgtNodes.rbegin()) ->second);
+ gp_Pnt p2T = SMESH_TNodeXYZ( (++tgtNodes.begin())->second);
+
+ // transform source points, they must coincide with target ones
+ if ( p0T.SquareDistance( p0S.Transformed( trsf )) > tol ||
+ p1T.SquareDistance( p1S.Transformed( trsf )) > tol ||
+ p2T.SquareDistance( p2S.Transformed( trsf )) > tol )
+ {
+ //cout << "KO trsf, 3 dist: "
+ //<< p0T.SquareDistance( p0S.Transformed( trsf ))<< ", "
+ //<< p1T.SquareDistance( p1S.Transformed( trsf ))<< ", "
+ //<< p2T.SquareDistance( p2S.Transformed( trsf ))<< ", "<<endl;
+ return false;
+ }
+ }
+
+ map< double, const SMDS_MeshNode* >::iterator u_tn = tgtNodes.begin();
+ map< double, const SMDS_MeshNode* >::iterator u_sn = srcNodes.begin();
+ for ( ; u_tn != tgtNodes.end(); ++u_tn, ++u_sn)
+ src2tgtNodes.insert( make_pair( u_sn->second, u_tn->second ));
+ }
+
+ // Make new faces
+
+ // prepare the helper to adding quadratic elements if necessary
+ SMESH_MesherHelper helper( *tgtMesh );
+ helper.SetSubShape( tgtFace );
+ helper.IsQuadraticSubMesh( tgtFace );
+ helper.SetElementsOnShape( true );
+
+ SMESH_MesherHelper srcHelper( *srcMesh );
+ srcHelper.SetSubShape( srcFace );
+
+ const SMDS_MeshNode* nullNode = 0;
+
+ // indices of nodes to create properly oriented faces
+ int tri1 = 1, tri2 = 2, quad1 = 1, quad3 = 3;
+ if ( trsf.Form() != gp_Identity )
+ std::swap( tri1, tri2 ), std::swap( quad1, quad3 );
+
+ SMESHDS_SubMesh* srcSubDS = srcMesh->GetMeshDS()->MeshElements( srcFace );
+ SMDS_ElemIteratorPtr elemIt = srcSubDS->GetElements();
+ vector< const SMDS_MeshNode* > tgtNodes;
+ while ( elemIt->more() ) // loop on all mesh faces on srcFace
+ {
+ const SMDS_MeshElement* elem = elemIt->next();
+ const int nbN = elem->NbCornerNodes();
+ tgtNodes.resize( nbN );
+ for ( int i = 0; i < nbN; ++i ) // loop on nodes of the source element
+ {
+ const SMDS_MeshNode* srcNode = elem->GetNode(i);
+ srcN_tgtN = src2tgtNodes.insert( make_pair( srcNode, nullNode )).first;
+ if ( srcN_tgtN->second == nullNode )
+ {
+ // create a new node
+ gp_Pnt tgtP = gp_Pnt(srcNode->X(),srcNode->Y(),srcNode->Z()).Transformed( trsf );
+ SMDS_MeshNode* n = helper.AddNode( tgtP.X(), tgtP.Y(), tgtP.Z() );
+ srcN_tgtN->second = n;
+
+ gp_Pnt2d srcUV = srcHelper.GetNodeUV( srcFace, srcNode,
+ elem->GetNode( helper.WrapIndex(i+1,nbN)));
+ n->SetPosition( new SMDS_FacePosition( srcUV.X(), srcUV.Y() ));
+ }
+ tgtNodes[i] = srcN_tgtN->second;
+ }
+ // create a new face
+ switch ( nbN )
+ {
+ case 3: helper.AddFace(tgtNodes[0], tgtNodes[tri1], tgtNodes[tri2]); break;
+ case 4: helper.AddFace(tgtNodes[0], tgtNodes[quad1], tgtNodes[2], tgtNodes[quad3]); break;
+ }
+ }
+ return true;
+
+ } // bool projectPartner()
+
+ //================================================================================
+ /*!
+ * \brief Preform projection in case if the faces are similar in 2D space
+ */
+ //================================================================================
+
+ bool projectBy2DSimilarity(const TopoDS_Face& tgtFace,
+ const TopoDS_Face& srcFace,
+ SMESH_Mesh * tgtMesh,
+ SMESH_Mesh * srcMesh,
+ const TAssocTool::TShapeShapeMap& shape2ShapeMap,
+ const bool is1DComputed)
+ {
+ // 1) Preparation
+
+ // get ordered src EDGEs
+ TError err;
+ TSideVector srcWires =
+ StdMeshers_FaceSide::GetFaceWires( srcFace, *srcMesh,/*ignoreMediumNodes = */false, err);
+ if ( err && !err->IsOK() )
+ return false;
+
+ // make corresponding sequence of tgt EDGEs
+ TSideVector tgtWires( srcWires.size() );
+ for ( unsigned iW = 0; iW < srcWires.size(); ++iW )
+ {
+ list< TopoDS_Edge > tgtEdges;
+ StdMeshers_FaceSidePtr srcWire = srcWires[iW];
+ TopTools_IndexedMapOfShape edgeMap; // to detect seam edges
+ for ( int iE = 0; iE < srcWire->NbEdges(); ++iE )
+ {
+ tgtEdges.push_back( TopoDS::Edge( shape2ShapeMap( srcWire->Edge( iE ), /*isSrc=*/true)));
+ // reverse a seam edge encountered for the second time
+ const int oldExtent = edgeMap.Extent();
+ edgeMap.Add( tgtEdges.back() );
+ if ( oldExtent == edgeMap.Extent() )
+ tgtEdges.back().Reverse();
+ }
+ tgtWires[ iW ].reset( new StdMeshers_FaceSide( tgtFace, tgtEdges, tgtMesh,
+ /*theIsForward = */ true,
+ /*theIgnoreMediumNodes = */false));
+ if ( is1DComputed &&
+ srcWires[iW]->GetUVPtStruct().size() !=
+ tgtWires[iW]->GetUVPtStruct().size())
+ return false;
+ }
+
+ // 2) Find transformation
+
+ gp_Trsf2d trsf;
+ {
+ // get 2 pairs of corresponding UVs
+ gp_Pnt2d srcP0 = srcWires[0]->Value2d(0.0);
+ gp_Pnt2d srcP1 = srcWires[0]->Value2d(0.333);
+ gp_Pnt2d tgtP0 = tgtWires[0]->Value2d(0.0);
+ gp_Pnt2d tgtP1 = tgtWires[0]->Value2d(0.333);
+
+ // make transformation
+ gp_Trsf2d fromTgtCS, toSrcCS; // from/to global CS
+ gp_Ax2d srcCS( srcP0, gp_Vec2d( srcP0, srcP1 ));
+ gp_Ax2d tgtCS( tgtP0, gp_Vec2d( tgtP0, tgtP1 ));
+ toSrcCS .SetTransformation( srcCS );
+ fromTgtCS.SetTransformation( tgtCS );
+ fromTgtCS.Invert();
+
+ trsf = fromTgtCS * toSrcCS;
+
+ // check transformation
+ const double tol = 1e-5 * gp_Vec2d( srcP0, srcP1 ).Magnitude();
+ for ( double u = 0.12; u < 1.; u += 0.1 )
+ {
+ gp_Pnt2d srcUV = srcWires[0]->Value2d( u );
+ gp_Pnt2d tgtUV = tgtWires[0]->Value2d( u );
+ gp_Pnt2d tgtUV2 = srcUV.Transformed( trsf );
+ if ( tgtUV.Distance( tgtUV2 ) > tol )
+ return false;
+ }
+ }
+
+ // 3) Projection
+
+ typedef map<const SMDS_MeshNode* , const SMDS_MeshNode*, TIDCompare> TN2NMap;
+ TN2NMap src2tgtNodes;
+ TN2NMap::iterator srcN_tgtN;
+
+ // fill src2tgtNodes in with nodes on EDGEs
+ for ( unsigned iW = 0; iW < srcWires.size(); ++iW )
+ if ( is1DComputed )
+ {
+ const vector<UVPtStruct>& srcUVs = srcWires[iW]->GetUVPtStruct();
+ const vector<UVPtStruct>& tgtUVs = tgtWires[iW]->GetUVPtStruct();
+ for ( unsigned i = 0; i < srcUVs.size(); ++i )
+ src2tgtNodes.insert( make_pair( srcUVs[i].node, tgtUVs[i].node ));
+ }
+ else
+ {
+ for ( int iE = 0; iE < srcWires[iW]->NbEdges(); ++iE )
+ {
+ TopoDS_Vertex srcV = srcWires[iW]->FirstVertex(iE);
+ TopoDS_Vertex tgtV = tgtWires[iW]->FirstVertex(iE);
+ const SMDS_MeshNode* srcNode = SMESH_Algo::VertexNode( srcV, srcMesh->GetMeshDS() );
+ const SMDS_MeshNode* tgtNode = SMESH_Algo::VertexNode( tgtV, tgtMesh->GetMeshDS() );
+ if ( tgtNode && srcNode )
+ src2tgtNodes.insert( make_pair( srcNode, tgtNode ));
+ }
+ }
+
+ // make elements
+
+ SMESHDS_SubMesh* srcSubDS = srcMesh->GetMeshDS()->MeshElements( srcFace );
+
+ SMESH_MesherHelper helper( *tgtMesh );
+ helper.SetSubShape( tgtFace );
+ if ( is1DComputed )
+ helper.IsQuadraticSubMesh( tgtFace );
+ else
+ helper.SetIsQuadratic( srcSubDS->GetElements()->next()->IsQuadratic() );
+ helper.SetElementsOnShape( true );
+ Handle(Geom_Surface) tgtSurface = BRep_Tool::Surface( tgtFace );
+ SMESHDS_Mesh* tgtMeshDS = tgtMesh->GetMeshDS();
+
+ SMESH_MesherHelper srcHelper( *srcMesh );
+ srcHelper.SetSubShape( srcFace );
+
+ const SMDS_MeshNode* nullNode = 0;
+
+ SMDS_ElemIteratorPtr elemIt = srcSubDS->GetElements();
+ vector< const SMDS_MeshNode* > tgtNodes;
+ bool uvOK;
+ while ( elemIt->more() ) // loop on all mesh faces on srcFace
+ {
+ const SMDS_MeshElement* elem = elemIt->next();
+ const int nbN = elem->NbCornerNodes();
+ tgtNodes.resize( nbN );
+ for ( int i = 0; i < nbN; ++i ) // loop on nodes of the source element
+ {
+ const SMDS_MeshNode* srcNode = elem->GetNode(i);
+ srcN_tgtN = src2tgtNodes.insert( make_pair( srcNode, nullNode )).first;
+ if ( srcN_tgtN->second == nullNode )
+ {
+ // create a new node
+ gp_Pnt2d srcUV = srcHelper.GetNodeUV( srcFace, srcNode,
+ elem->GetNode( helper.WrapIndex(i+1,nbN)), &uvOK);
+ gp_Pnt2d tgtUV = srcUV.Transformed( trsf );
+ gp_Pnt tgtP = tgtSurface->Value( tgtUV.X(), tgtUV.Y() );
+ SMDS_MeshNode* n = tgtMeshDS->AddNode( tgtP.X(), tgtP.Y(), tgtP.Z() );
+ switch ( srcNode->GetPosition()->GetTypeOfPosition() )
+ {
+ case SMDS_TOP_FACE: {
+ tgtMeshDS->SetNodeOnFace( n, helper.GetSubShapeID(), tgtUV.X(), tgtUV.Y() );
+ break;
+ }
+ case SMDS_TOP_EDGE: {
+ TopoDS_Shape srcEdge = srcHelper.GetSubShapeByNode( srcNode, srcHelper.GetMeshDS() );
+ TopoDS_Edge tgtEdge = TopoDS::Edge( shape2ShapeMap( srcEdge, /*isSrc=*/true ));
+ tgtMeshDS->SetNodeOnEdge( n, TopoDS::Edge( tgtEdge ));
+ double U = srcHelper.GetNodeU( TopoDS::Edge( srcEdge ), srcNode );
+ helper.CheckNodeU( tgtEdge, n, U, Precision::PConfusion());
+ n->SetPosition(SMDS_PositionPtr(new SMDS_EdgePosition( U )));
+ break;
+ }
+ case SMDS_TOP_VERTEX: {
+ TopoDS_Shape srcV = srcHelper.GetSubShapeByNode( srcNode, srcHelper.GetMeshDS() );
+ TopoDS_Shape tgtV = shape2ShapeMap( srcV, /*isSrc=*/true );
+ tgtMeshDS->SetNodeOnVertex( n, TopoDS::Vertex( tgtV ));
+ break;
+ }
+ }
+ srcN_tgtN->second = n;
+ }
+ tgtNodes[i] = srcN_tgtN->second;
+ }
+ // create a new face (with reversed orientation)
+ switch ( nbN )
+ {
+ case 3: helper.AddFace(tgtNodes[0], tgtNodes[2], tgtNodes[1]); break;
+ case 4: helper.AddFace(tgtNodes[0], tgtNodes[3], tgtNodes[2], tgtNodes[1]); break;
+ }
+ }
+ return true;
+
+ } // bool projectBy2DSimilarity(...)
+
} // namespace
+
//=======================================================================
//function : Compute
//purpose :
bool StdMeshers_Projection_2D::Compute(SMESH_Mesh& theMesh, const TopoDS_Shape& theShape)
{
+ MESSAGE("Projection_2D Compute");
if ( !_sourceHypo )
return false;
- SMESH_Mesh * srcMesh = _sourceHypo->GetSourceMesh();
+ SMESH_Mesh * srcMesh = _sourceHypo->GetSourceMesh();
SMESH_Mesh * tgtMesh = & theMesh;
if ( !srcMesh )
srcMesh = tgtMesh;
SMESHDS_Mesh * meshDS = theMesh.GetMeshDS();
// ---------------------------
- // Make subshapes association
+ // Make sub-shapes association
// ---------------------------
- TopoDS_Face tgtFace = TopoDS::Face( theShape.Oriented(TopAbs_FORWARD));
+ TopoDS_Face tgtFace = TopoDS::Face( theShape.Oriented(TopAbs_FORWARD));
TopoDS_Shape srcShape = _sourceHypo->GetSourceFace().Oriented(TopAbs_FORWARD);
TAssocTool::TShapeShapeMap shape2ShapeMap;
- TAssocTool::InitVertexAssociation( _sourceHypo, shape2ShapeMap, tgtFace );
+ TAssocTool::InitVertexAssociation( _sourceHypo, shape2ShapeMap );
if ( !TAssocTool::FindSubShapeAssociation( tgtFace, tgtMesh, srcShape, srcMesh,
shape2ShapeMap) ||
!shape2ShapeMap.IsBound( tgtFace ))
+ {
+ if ( srcShape.ShapeType() == TopAbs_FACE )
+ {
+ int nbE1 = SMESH_MesherHelper::Count( tgtFace, TopAbs_EDGE, /*ignoreSame=*/true );
+ int nbE2 = SMESH_MesherHelper::Count( srcShape, TopAbs_EDGE, /*ignoreSame=*/true );
+ if ( nbE1 != nbE2 )
+ return error(COMPERR_BAD_SHAPE,
+ SMESH_Comment("Different number of edges in source and target faces: ")
+ << nbE2 << " and " << nbE1 );
+ }
return error(COMPERR_BAD_SHAPE,"Topology of source and target faces seems different" );
-
+ }
TopoDS_Face srcFace = TopoDS::Face( shape2ShapeMap( tgtFace ).Oriented(TopAbs_FORWARD));
// ----------------------------------------------
SMESH_subMesh* srcSubMesh = srcMesh->GetSubMesh( srcFace );
SMESH_subMesh* tgtSubMesh = tgtMesh->GetSubMesh( tgtFace );
+ string srcMeshError;
if ( tgtMesh == srcMesh ) {
if ( !TAssocTool::MakeComputed( srcSubMesh ))
- return error(COMPERR_BAD_INPUT_MESH,"Source mesh not computed");
+ srcMeshError = TAssocTool::SourceNotComputedError( srcSubMesh, this );
}
else {
if ( !srcSubMesh->IsMeshComputed() )
- return error(COMPERR_BAD_INPUT_MESH,"Source mesh not computed");
+ srcMeshError = TAssocTool::SourceNotComputedError();
}
-
- // --------------------
- // Prepare to mapping
- // --------------------
-
- // Load pattern from the source face
- SMESH_Pattern mapper;
- mapper.Load( srcMesh, srcFace );
- if ( mapper.GetErrorCode() != SMESH_Pattern::ERR_OK )
- return error(COMPERR_BAD_INPUT_MESH,"Can't load mesh pattern from the source face");
-
- // Find the first target vertex corresponding to first vertex of the <mapper>
- // and <theReverse> flag needed to call mapper.Apply()
-
- TopoDS_Vertex srcV1 = TopoDS::Vertex( mapper.GetSubShape( 1 ));
- if ( srcV1.IsNull() )
- RETURN_BAD_RESULT("Mesh is not bound to the face");
- if ( !shape2ShapeMap.IsBound( srcV1 ))
- RETURN_BAD_RESULT("Not associated vertices, srcV1 " << srcV1.TShape().operator->() );
- TopoDS_Vertex tgtV1 = TopoDS::Vertex( shape2ShapeMap( srcV1 ));
-
- if ( !TAssocTool::IsSubShape( srcV1, srcFace ))
- RETURN_BAD_RESULT("Wrong srcV1 " << srcV1.TShape().operator->());
- if ( !TAssocTool::IsSubShape( tgtV1, tgtFace ))
- RETURN_BAD_RESULT("Wrong tgtV1 " << tgtV1.TShape().operator->());
-
- // try to find out orientation by order of edges
- bool reverse = false;
- list< TopoDS_Edge > tgtEdges, srcEdges;
- list< int > nbEdgesInWires;
- SMESH_Block::GetOrderedEdges( tgtFace, tgtV1, tgtEdges, nbEdgesInWires);
- SMESH_Block::GetOrderedEdges( srcFace, srcV1, srcEdges, nbEdgesInWires);
- if ( nbEdgesInWires.front() > 1 ) // possible to find out
+ if ( !srcMeshError.empty() )
+ return error(COMPERR_BAD_INPUT_MESH, srcMeshError );
+
+ // ===========
+ // Projection
+ // ===========
+
+ // find out if EDGEs are meshed or not
+ bool is1DComputed = false;
+ SMESH_subMeshIteratorPtr smIt = tgtSubMesh->getDependsOnIterator(/*includeSelf=*/false,
+ /*complexShapeFirst=*/true);
+ while ( smIt->more() && !is1DComputed )
{
- TopoDS_Edge srcE1 = srcEdges.front(), tgtE1 = tgtEdges.front();
- TopoDS_Shape srcE1bis = shape2ShapeMap( tgtE1 );
- reverse = ( ! srcE1.IsSame( srcE1bis ));
+ SMESH_subMesh* sm = smIt->next();
+ if ( sm->GetSubShape().ShapeType() == TopAbs_EDGE )
+ is1DComputed = sm->IsMeshComputed();
}
- else if ( nbEdgesInWires.front() == 1 )
+
+ bool done = false;
+
+ if ( !done )
{
- // TODO::Compare orientation of curves in a sole edge
- //RETURN_BAD_RESULT("Not implemented case");
+ // try to project from the same face with different location
+ done = projectPartner( tgtFace, srcFace, tgtMesh, srcMesh, shape2ShapeMap );
}
- else
+ if ( !done )
{
- RETURN_BAD_RESULT("Bad result from SMESH_Block::GetOrderedEdges()");
+ // projection in case if the faces are similar in 2D space
+ done = projectBy2DSimilarity( tgtFace, srcFace, tgtMesh, srcMesh, shape2ShapeMap, is1DComputed);
}
- // --------------------
- // Perform 2D mapping
- // --------------------
+ SMESH_MesherHelper helper( theMesh );
+ helper.SetSubShape( tgtFace );
+
+ if ( !done )
+ {
+ // --------------------
+ // Prepare to mapping
+ // --------------------
+
+ // Check if node projection to a face is needed
+ Bnd_B2d uvBox;
+ SMDS_ElemIteratorPtr faceIt = srcSubMesh->GetSubMeshDS()->GetElements();
+ int nbFaceNodes = 0;
+ for ( ; nbFaceNodes < 3 && faceIt->more(); ) {
+ const SMDS_MeshElement* face = faceIt->next();
+ SMDS_ElemIteratorPtr nodeIt = face->nodesIterator();
+ while ( nodeIt->more() ) {
+ const SMDS_MeshNode* node = static_cast<const SMDS_MeshNode*>( nodeIt->next() );
+ if ( node->GetPosition()->GetTypeOfPosition() == SMDS_TOP_FACE ) {
+ nbFaceNodes++;
+ uvBox.Add( helper.GetNodeUV( srcFace, node ));
+ }
+ }
+ }
+ const bool toProjectNodes =
+ ( nbFaceNodes > 0 && ( uvBox.IsVoid() || uvBox.SquareExtent() < DBL_MIN ));
- // Compute mesh on a target face
+ // Find the corresponding source and target vertex
+ // and <theReverse> flag needed to call mapper.Apply()
- mapper.Apply( tgtFace, tgtV1, reverse );
- if ( mapper.GetErrorCode() != SMESH_Pattern::ERR_OK )
- return error("Can't apply source mesh pattern to the face");
+ TopoDS_Vertex srcV1, tgtV1;
+ bool reverse = false;
- // Create the mesh
+ if ( _sourceHypo->HasVertexAssociation() ) {
+ srcV1 = _sourceHypo->GetSourceVertex(1);
+ tgtV1 = _sourceHypo->GetTargetVertex(1);
+ } else {
+ srcV1 = TopoDS::Vertex( TopExp_Explorer( srcFace, TopAbs_VERTEX ).Current() );
+ tgtV1 = TopoDS::Vertex( shape2ShapeMap( srcV1, /*isSrc=*/true ));
+ }
+ list< TopoDS_Edge > tgtEdges, srcEdges;
+ list< int > nbEdgesInWires;
+ SMESH_Block::GetOrderedEdges( tgtFace, tgtEdges, nbEdgesInWires, tgtV1 );
+ SMESH_Block::GetOrderedEdges( srcFace, srcEdges, nbEdgesInWires, srcV1 );
- const bool toCreatePolygons = false, toCreatePolyedrs = false;
- mapper.MakeMesh( tgtMesh, toCreatePolygons, toCreatePolyedrs );
- if ( mapper.GetErrorCode() != SMESH_Pattern::ERR_OK )
- return error("Can't make mesh by source mesh pattern");
+ if ( nbEdgesInWires.front() > 1 ) // possible to find out orientation
+ {
+ TopoDS_Edge srcE1 = srcEdges.front(), tgtE1 = tgtEdges.front();
+ TopoDS_Shape srcE1bis = shape2ShapeMap( tgtE1 );
+ reverse = ( ! srcE1.IsSame( srcE1bis ));
+ if ( reverse &&
+ _sourceHypo->HasVertexAssociation() &&
+ nbEdgesInWires.front() > 2 &&
+ helper.IsRealSeam( tgtEdges.front() ))
+ {
+ // projection to a face with seam EDGE; pb is that GetOrderedEdges()
+ // always puts a seam EDGE first (if possible) and as a result
+ // we can't use only theReverse flag to correctly associate source
+ // and target faces in the mapper. Thus we select srcV1 so that
+ // GetOrderedEdges() to return EDGEs in a needed order
+ list< TopoDS_Edge >::iterator edge = srcEdges.begin();
+ for ( ; edge != srcEdges.end(); ++edge ) {
+ if ( srcE1bis.IsSame( *edge )) {
+ srcV1 = helper.IthVertex( 0, *edge );
+ break;
+ }
+ }
+ }
+ }
+ else if ( nbEdgesInWires.front() == 1 )
+ {
+ // TODO::Compare orientation of curves in a sole edge
+ //RETURN_BAD_RESULT("Not implemented case");
+ }
+ else
+ {
+ RETURN_BAD_RESULT("Bad result from SMESH_Block::GetOrderedEdges()");
+ }
- // it will remove mesh built by pattern mapper on edges and vertices
- // in failure case
- MeshCleaner cleaner( tgtSubMesh );
+ // Load pattern from the source face
+ SMESH_Pattern mapper;
+ mapper.Load( srcMesh, srcFace, toProjectNodes, srcV1 );
+ if ( mapper.GetErrorCode() != SMESH_Pattern::ERR_OK )
+ return error(COMPERR_BAD_INPUT_MESH,"Can't load mesh pattern from the source face");
- // -------------------------------------------------------------------------
- // mapper doesn't take care of nodes already existing on edges and vertices,
- // so we must merge nodes created by it with existing ones
- // -------------------------------------------------------------------------
+ // --------------------
+ // Perform 2D mapping
+ // --------------------
- SMESH_MeshEditor editor( tgtMesh );
- SMESH_MeshEditor::TListOfListOfNodes groupsOfNodes;
+ // Compute mesh on a target face
- SMESH_MesherHelper helper( theMesh );
- helper.SetSubShape( tgtFace );
+ mapper.Apply( tgtFace, tgtV1, reverse );
+ if ( mapper.GetErrorCode() != SMESH_Pattern::ERR_OK )
+ return error("Can't apply source mesh pattern to the face");
- // Make groups of nodes to merge
+ // Create the mesh
- // loop on edge and vertex submeshes of a target face
- SMESH_subMeshIteratorPtr smIt = tgtSubMesh->getDependsOnIterator(false,false);
- while ( smIt->more() )
- {
- SMESH_subMesh* sm = smIt->next();
- SMESHDS_SubMesh* smDS = sm->GetSubMeshDS();
+ const bool toCreatePolygons = false, toCreatePolyedrs = false;
+ mapper.MakeMesh( tgtMesh, toCreatePolygons, toCreatePolyedrs );
+ if ( mapper.GetErrorCode() != SMESH_Pattern::ERR_OK )
+ return error("Can't make mesh by source mesh pattern");
- // Sort new and old nodes of a submesh separately
+ // it will remove mesh built by pattern mapper on edges and vertices
+ // in failure case
+ MeshCleaner cleaner( tgtSubMesh );
- bool isSeam = helper.IsSeamShape( sm->GetId() );
+ // -------------------------------------------------------------------------
+ // mapper doesn't take care of nodes already existing on edges and vertices,
+ // so we must merge nodes created by it with existing ones
+ // -------------------------------------------------------------------------
- enum { NEW_NODES = 0, OLD_NODES };
- map< double, const SMDS_MeshNode* > u2nodesMaps[2], u2nodesOnSeam;
- map< double, const SMDS_MeshNode* >::iterator u_oldNode, u_newNode, u_newOnSeam, newEnd;
- set< const SMDS_MeshNode* > seamNodes;
+ SMESH_MeshEditor::TListOfListOfNodes groupsOfNodes;
- // mapper puts on a seam edge nodes from 2 edges
- if ( isSeam && ! getBoundaryNodes ( sm, tgtFace, u2nodesOnSeam, seamNodes ))
- RETURN_BAD_RESULT("getBoundaryNodes() failed");
+ // Make groups of nodes to merge
- SMDS_NodeIteratorPtr nIt = smDS->GetNodes();
- while ( nIt->more() )
+ // loop on EDGE and VERTEX sub-meshes of a target FACE
+ smIt = tgtSubMesh->getDependsOnIterator(/*includeSelf=*/false,/*complexShapeFirst=*/false);
+ while ( smIt->more() )
{
- const SMDS_MeshNode* node = nIt->next();
- bool isOld = isOldNode( node );
+ SMESH_subMesh* sm = smIt->next();
+ SMESHDS_SubMesh* smDS = sm->GetSubMeshDS();
+ if ( !smDS || smDS->NbNodes() == 0 )
+ continue;
+ //if ( !is1DComputed && sm->GetSubShape().ShapeType() == TopAbs_EDGE )
+ //break;
- if ( !isOld && isSeam ) { // new node on a seam edge
- if ( seamNodes.find( node ) != seamNodes.end())
- continue; // node is already in the map
+ if ( helper.IsDegenShape( sm->GetId() ) ) // to merge all nodes on degenerated
+ {
+ if ( sm->GetSubShape().ShapeType() == TopAbs_EDGE )
+ {
+ groupsOfNodes.push_back( list< const SMDS_MeshNode* >() );
+ SMESH_subMeshIteratorPtr smDegenIt
+ = sm->getDependsOnIterator(/*includeSelf=*/true,/*complexShapeFirst=*/false);
+ while ( smDegenIt->more() )
+ if (( smDS = smDegenIt->next()->GetSubMeshDS() ))
+ {
+ SMDS_NodeIteratorPtr nIt = smDS->GetNodes();
+ while ( nIt->more() )
+ groupsOfNodes.back().push_back( nIt->next() );
+ }
+ }
+ continue; // do not treat sm of degen VERTEX
}
- // sort nodes on edges by its position
- map< double, const SMDS_MeshNode* > & pos2nodes = u2nodesMaps[isOld ? OLD_NODES : NEW_NODES];
- switch ( node->GetPosition()->GetTypeOfPosition() )
+ // Sort new and old nodes of a submesh separately
+
+ bool isSeam = helper.IsRealSeam( sm->GetId() );
+
+ enum { NEW_NODES = 0, OLD_NODES };
+ map< double, const SMDS_MeshNode* > u2nodesMaps[2], u2nodesOnSeam;
+ map< double, const SMDS_MeshNode* >::iterator u_oldNode, u_newNode, u_newOnSeam, newEnd;
+ set< const SMDS_MeshNode* > seamNodes;
+
+ // mapper changed, no more "mapper puts on a seam edge nodes from 2 edges"
+ if ( isSeam && ! getBoundaryNodes ( sm, tgtFace, u2nodesOnSeam, seamNodes ))
+ ;//RETURN_BAD_RESULT("getBoundaryNodes() failed");
+
+ SMDS_NodeIteratorPtr nIt = smDS->GetNodes();
+ while ( nIt->more() )
{
- case SMDS_TOP_VERTEX: {
- pos2nodes.insert( make_pair( 0, node ));
- break;
- }
- case SMDS_TOP_EDGE: {
- const SMDS_EdgePosition* pos =
- static_cast<const SMDS_EdgePosition*>(node->GetPosition().get());
- pos2nodes.insert( make_pair( pos->GetUParameter(), node ));
- break;
+ const SMDS_MeshNode* node = nIt->next();
+ bool isOld = isOldNode( node );
+
+ if ( !isOld && isSeam ) { // new node on a seam edge
+ if ( seamNodes.count( node ) )
+ continue; // node is already in the map
+ }
+
+ // sort nodes on edges by their position
+ map< double, const SMDS_MeshNode* > & pos2nodes = u2nodesMaps[isOld ? OLD_NODES : NEW_NODES];
+ switch ( node->GetPosition()->GetTypeOfPosition() )
+ {
+ case SMDS_TOP_VERTEX: {
+ if ( !is1DComputed && !pos2nodes.empty() )
+ u2nodesMaps[isOld ? NEW_NODES : OLD_NODES].insert( make_pair( 0, node ));
+ else
+ pos2nodes.insert( make_pair( 0, node ));
+ break;
+ }
+ case SMDS_TOP_EDGE: {
+ const SMDS_EdgePosition* pos =
+ static_cast<const SMDS_EdgePosition*>(node->GetPosition());
+ pos2nodes.insert( make_pair( pos->GetUParameter(), node ));
+ break;
+ }
+ default:
+ RETURN_BAD_RESULT("Wrong node position type: "<<
+ node->GetPosition()->GetTypeOfPosition());
+ }
}
- default:
- RETURN_BAD_RESULT("Wrong node position type: "<<
- node->GetPosition()->GetTypeOfPosition());
+ const bool mergeNewToOld =
+ ( u2nodesMaps[ NEW_NODES ].size() == u2nodesMaps[ OLD_NODES ].size() );
+ const bool mergeSeamToNew =
+ ( u2nodesMaps[ NEW_NODES ].size() == u2nodesOnSeam.size() );
+
+ if ( !mergeNewToOld )
+ if ( u2nodesMaps[ NEW_NODES ].size() > 0 &&
+ u2nodesMaps[ OLD_NODES ].size() > 0 )
+ {
+ u_oldNode = u2nodesMaps[ OLD_NODES ].begin();
+ newEnd = u2nodesMaps[ OLD_NODES ].end();
+ for ( ; u_oldNode != newEnd; ++u_oldNode )
+ SMESH_Algo::addBadInputElement( u_oldNode->second );
+ return error( COMPERR_BAD_INPUT_MESH,
+ SMESH_Comment( "Existing mesh mismatches the projected 2D mesh on " )
+ << ( sm->GetSubShape().ShapeType() == TopAbs_EDGE ? "edge" : "vertex" )
+ << " #" << sm->GetId() );
+ }
+ if ( isSeam && !mergeSeamToNew ) {
+ const TopoDS_Shape& seam = sm->GetSubShape();
+ if ( u2nodesMaps[ NEW_NODES ].size() > 0 &&
+ u2nodesOnSeam.size() > 0 &&
+ seam.ShapeType() == TopAbs_EDGE )
+ {
+ int nbE1 = SMESH_MesherHelper::Count( tgtFace, TopAbs_EDGE, /*ignoreSame=*/true );
+ int nbE2 = SMESH_MesherHelper::Count( srcFace, TopAbs_EDGE, /*ignoreSame=*/true );
+ if ( nbE1 != nbE2 ) // 2 EDGEs are mapped to a seam EDGE
+ {
+ // find the 2 EDGEs of srcFace
+ TopTools_DataMapIteratorOfDataMapOfShapeShape src2tgtIt( shape2ShapeMap._map2to1 );
+ for ( ; src2tgtIt.More(); src2tgtIt.Next() )
+ if ( seam.IsSame( src2tgtIt.Value() ))
+ SMESH_Algo::addBadInputElements
+ ( srcMesh->GetMeshDS()->MeshElements( src2tgtIt.Key() ));
+ return error( COMPERR_BAD_INPUT_MESH,
+ "Different number of nodes on two edges projected to a seam edge" );
+ }
+ }
}
- }
- if ( u2nodesMaps[ NEW_NODES ].size() != u2nodesMaps[ OLD_NODES ].size() )
+
+ // Make groups of nodes to merge
+
+ u_oldNode = u2nodesMaps[ OLD_NODES ].begin();
+ u_newNode = u2nodesMaps[ NEW_NODES ].begin();
+ newEnd = u2nodesMaps[ NEW_NODES ].end();
+ u_newOnSeam = u2nodesOnSeam.begin();
+ if ( mergeNewToOld )
+ for ( ; u_newNode != newEnd; ++u_newNode, ++u_oldNode )
+ {
+ groupsOfNodes.push_back( list< const SMDS_MeshNode* >() );
+ groupsOfNodes.back().push_back( u_oldNode->second );
+ groupsOfNodes.back().push_back( u_newNode->second );
+ if ( mergeSeamToNew )
+ groupsOfNodes.back().push_back( (u_newOnSeam++)->second );
+ }
+ else if ( mergeSeamToNew )
+ for ( ; u_newNode != newEnd; ++u_newNode, ++u_newOnSeam )
+ {
+ groupsOfNodes.push_back( list< const SMDS_MeshNode* >() );
+ groupsOfNodes.back().push_back( u_newNode->second );
+ groupsOfNodes.back().push_back( u_newOnSeam->second );
+ }
+
+ } // loop on EDGE and VERTEX submeshes of a target FACE
+
+ // Merge
+
+ SMESH_MeshEditor editor( tgtMesh );
+ int nbFaceBeforeMerge = tgtSubMesh->GetSubMeshDS()->NbElements();
+ editor.MergeNodes( groupsOfNodes );
+ int nbFaceAtferMerge = tgtSubMesh->GetSubMeshDS()->NbElements();
+ if ( nbFaceBeforeMerge != nbFaceAtferMerge && !helper.HasDegeneratedEdges() )
+ return error(COMPERR_BAD_INPUT_MESH, "Probably invalid node parameters on geom faces");
+
+ // ----------------------------------------------------------------
+ // The mapper can't create quadratic elements, so convert if needed
+ // ----------------------------------------------------------------
+
+ faceIt = srcSubMesh->GetSubMeshDS()->GetElements();
+ bool srcIsQuad = faceIt->next()->IsQuadratic();
+ faceIt = tgtSubMesh->GetSubMeshDS()->GetElements();
+ bool tgtIsQuad = faceIt->next()->IsQuadratic();
+ if ( srcIsQuad && !tgtIsQuad )
{
- if ( u2nodesMaps[ NEW_NODES ].size() == 0 &&
- sm->GetSubShape().ShapeType() == TopAbs_EDGE &&
- BRep_Tool::Degenerated( TopoDS::Edge( sm->GetSubShape() )))
- // NPAL15894 (tt88bis.py) - project mesh built by NETGEN_1d_2D that
- // does not make segments/nodes on degenerated edges
- continue;
- RETURN_BAD_RESULT("Different nb of old and new nodes on shape #"<< sm->GetId() <<" "<<
- u2nodesMaps[ OLD_NODES ].size() << " != " <<
- u2nodesMaps[ NEW_NODES ].size());
- }
- if ( isSeam && u2nodesMaps[ OLD_NODES ].size() != u2nodesOnSeam.size() ) {
- RETURN_BAD_RESULT("Different nb of old and seam nodes " <<
- u2nodesMaps[ OLD_NODES ].size() << " != " << u2nodesOnSeam.size());
- }
- // Make groups of nodes to merge
- u_oldNode = u2nodesMaps[ OLD_NODES ].begin();
- u_newNode = u2nodesMaps[ NEW_NODES ].begin();
- newEnd = u2nodesMaps[ NEW_NODES ].end();
- u_newOnSeam = u2nodesOnSeam.begin();
- for ( ; u_newNode != newEnd; ++u_newNode, ++u_oldNode ) {
- groupsOfNodes.push_back( list< const SMDS_MeshNode* >() );
- groupsOfNodes.back().push_back( u_oldNode->second );
- groupsOfNodes.back().push_back( u_newNode->second );
- if ( isSeam )
- groupsOfNodes.back().push_back( (u_newOnSeam++)->second );
+ TIDSortedElemSet tgtFaces;
+ faceIt = tgtSubMesh->GetSubMeshDS()->GetElements();
+ while ( faceIt->more() )
+ tgtFaces.insert( tgtFaces.end(), faceIt->next() );
+
+ editor.ConvertToQuadratic(/*theForce3d=*/false, tgtFaces, false);
}
- }
- // Merge
+ cleaner.Release(); // not to remove mesh
+
+ } // end of projection using Pattern mapping
- editor.MergeNodes( groupsOfNodes );
// ---------------------------
// Check elements orientation
// ---------------------------
- TopoDS_Face face = tgtFace;
+ TopoDS_Face face = TopoDS::Face( theShape );
if ( !theMesh.IsMainShape( tgtFace ))
{
// find the main shape
}
}
// Fix orientation
- if ( SMESH_Algo::IsReversedSubMesh( face, meshDS ))
+ if ( helper.IsReversedSubMesh( face ))
{
+ SMESH_MeshEditor editor( tgtMesh );
SMDS_ElemIteratorPtr eIt = meshDS->MeshElements( face )->GetElements();
while ( eIt->more() ) {
const SMDS_MeshElement* e = eIt->next();
}
}
- cleaner.Release(); // do not remove mesh
+ return true;
+}
+
+
+//=======================================================================
+//function : Evaluate
+//purpose :
+//=======================================================================
+
+bool StdMeshers_Projection_2D::Evaluate(SMESH_Mesh& theMesh,
+ const TopoDS_Shape& theShape,
+ MapShapeNbElems& aResMap)
+{
+ if ( !_sourceHypo )
+ return false;
+
+ SMESH_Mesh * srcMesh = _sourceHypo->GetSourceMesh();
+ SMESH_Mesh * tgtMesh = & theMesh;
+ if ( !srcMesh )
+ srcMesh = tgtMesh;
+
+ // ---------------------------
+ // Make sub-shapes association
+ // ---------------------------
+
+ TopoDS_Face tgtFace = TopoDS::Face( theShape.Oriented(TopAbs_FORWARD));
+ TopoDS_Shape srcShape = _sourceHypo->GetSourceFace().Oriented(TopAbs_FORWARD);
+
+ TAssocTool::TShapeShapeMap shape2ShapeMap;
+ TAssocTool::InitVertexAssociation( _sourceHypo, shape2ShapeMap );
+ if ( !TAssocTool::FindSubShapeAssociation( tgtFace, tgtMesh, srcShape, srcMesh,
+ shape2ShapeMap) ||
+ !shape2ShapeMap.IsBound( tgtFace ))
+ return error(COMPERR_BAD_SHAPE,"Topology of source and target faces seems different" );
+
+ TopoDS_Face srcFace = TopoDS::Face( shape2ShapeMap( tgtFace ).Oriented(TopAbs_FORWARD));
+
+ // -------------------------------------------------------
+ // Assure that mesh on a source Face is computed/evaluated
+ // -------------------------------------------------------
+
+ std::vector<int> aVec;
+
+ SMESH_subMesh* srcSubMesh = srcMesh->GetSubMesh( srcFace );
+ if ( srcSubMesh->IsMeshComputed() )
+ {
+ aVec.resize( SMDSEntity_Last, 0 );
+ aVec[SMDSEntity_Node] = srcSubMesh->GetSubMeshDS()->NbNodes();
+
+ SMDS_ElemIteratorPtr elemIt = srcSubMesh->GetSubMeshDS()->GetElements();
+ while ( elemIt->more() )
+ aVec[ elemIt->next()->GetEntityType() ]++;
+ }
+ else
+ {
+ MapShapeNbElems tmpResMap;
+ MapShapeNbElems& srcResMap = (srcMesh == tgtMesh) ? aResMap : tmpResMap;
+ if ( !_gen->Evaluate( *srcMesh, srcShape, srcResMap ))
+ return error(COMPERR_BAD_INPUT_MESH,"Source mesh not evaluatable");
+ aVec = srcResMap[ srcSubMesh ];
+ if ( aVec.empty() )
+ return error(COMPERR_BAD_INPUT_MESH,"Source mesh is wrongly evaluated");
+ }
+
+ SMESH_subMesh * sm = theMesh.GetSubMesh(theShape);
+ aResMap.insert(std::make_pair(sm,aVec));
return true;
}
+
//=============================================================================
/*!
* \brief Sets a default event listener to submesh of the source face