TopoDS_Edge myBaseEdge;
map< int, PSurface > myShapeID2Surf;
// first and last normalized params and orientaion for each component or it-self
- std::vector< std::pair< double, double> > myParams;
+ std::vector< std::pair< double, double> > myParams; // select my columns in myParamToColumnMap
bool myIsForward;
std::vector< TSideFace* > myComponents;
- SMESH_MesherHelper * myHelper;
+ SMESH_MesherHelper myHelper;
public:
- TSideFace( SMESH_MesherHelper* helper,
+ TSideFace( SMESH_Mesh& mesh,
const int faceID,
const Prism_3D::TQuadList& quadList,
const TopoDS_Edge& baseEdge,
TParam2ColumnMap* columnsMap,
const double first = 0.0,
const double last = 1.0);
- TSideFace( const std::vector< TSideFace* >& components,
+ TSideFace( SMESH_Mesh& mesh,
+ const std::vector< TSideFace* >& components,
const std::vector< std::pair< double, double> > & params);
TSideFace( const TSideFace& other );
~TSideFace();
bool IsComplex() const
{ return ( NbComponents() > 0 || myParams[0].first != 0. || myParams[0].second != 1. ); }
int FaceID() const { return myID; }
+ SMESH_Mesh* GetMesh() const { return myHelper.GetMesh(); }
TParam2ColumnMap* GetColumns() const { return myParamToColumnMap; }
- gp_XY GetNodeUV(const TopoDS_Face& F, const SMDS_MeshNode* n) const
- { return myHelper->GetNodeUV( F, n ); }
+ gp_XY GetNodeUV(const TopoDS_Face& F, const SMDS_MeshNode* n, const SMDS_MeshNode* n2=0) const
+ { return ((SMESH_MesherHelper&) myHelper).SetSubShape(F), myHelper.GetNodeUV( F, n, n2 ); }
const TopoDS_Edge & BaseEdge() const { return myBaseEdge; }
int ColumnHeight() const {
if ( NbComponents() ) return GetComponent(0)->GetColumns()->begin()->second.size();
else return GetColumns()->begin()->second.size(); }
double GetColumns(const double U, TParam2ColumnIt & col1, TParam2ColumnIt& col2 ) const;
+ void GetNodesAtZ(const int Z, std::map<double, const SMDS_MeshNode* >& nodes ) const;
int NbComponents() const { return myComponents.size(); }
TSideFace* GetComponent(const int i) const { return myComponents.at( i ); }
void SetComponent(const int i, TSideFace* c)
// --------------------------------------------------------------------
class STDMESHERS_EXPORT TPCurveOnHorFaceAdaptor: public Adaptor2d_Curve2d
{
- const TSideFace* mySide;
- int myZ;
- TopoDS_Face myFace;
+ std::map< double, gp_XY > myUVmap; // normalized parameter to UV on a horizontal face
public:
TPCurveOnHorFaceAdaptor( const TSideFace* sideFace,
const bool isTop,
- const TopoDS_Face& horFace)
- : mySide(sideFace), myFace(horFace), myZ(isTop ? mySide->ColumnHeight() - 1 : 0 ) {}
+ const TopoDS_Face& horFace);
gp_Pnt2d Value(const Standard_Real U) const;
Standard_Real FirstParameter() const { return 0; }
Standard_Real LastParameter() const { return 1; }
myError = SMESH_ComputeError::New(error,comment);
return myError->IsOK();
}
+ /*!
+ * \brief Prints a script creating a normal grid on the prism side
+ */
+ void faceGridToPythonDump(const SMESH_Block::TShapeID face);
+
}; // class StdMeshers_PrismAsBlock
// =============================================
* and projection is possible and allowed, perform the projection
* \retval bool - is a success or not
*/
- bool assocOrProjBottom2Top();
+ bool assocOrProjBottom2Top( const gp_Trsf & bottomToTopTrsf );
/*!
* \brief Remove quadrangles from the top face and
* create triangles there by projection from the bottom
* \retval bool - a success or not
*/
- bool projectBottomToTop();
+ bool projectBottomToTop( const gp_Trsf & bottomToTopTrsf );
/*!
* \brief Project mesh faces from a source FACE of one prism to