case TopAbs_FACE:
{
myFaceMesher->Evaluate( theMesh, shape, theResMap );
- std::vector<int> & quantities = theResMap[ sm ];
+ std::vector<smIdType> & quantities = theResMap[ sm ];
_quadraticMesh = ( !quantities.empty() &&
( quantities[ SMDSEntity_Quad_Triangle ] +
quantities[ SMDSEntity_Quad_Quadrangle ] +
case TopAbs_SOLID:
{
- std::vector<int> & quantities = theResMap[ sm ];
+ std::vector<smIdType> & quantities = theResMap[ sm ];
quantities.resize( SMDSEntity_Last, 0 );
SMESH_MesherHelper helper( theMesh );