// 1. Copy mesh
+ SMESH_MeshEditor::ElemFeatures elemType;
vector<const SMDS_MeshNode*> newNodes;
const SMESHDS_Mesh* srcMeshDS = srcMesh->GetMeshDS();
SMDS_ElemIteratorPtr eIt = srcMeshDS->elementsIterator();
tgtMeshDS->FindElement( newNodes, elem->GetType(), /*noMedium=*/false );
if ( !newElem )
{
- newElem = additor.AddElement( newNodes, elem->GetType(), elem->IsPoly());
+ newElem = additor.AddElement( newNodes, elemType.Init( elem, /*basicOnly=*/false ));
tgtSubMesh->AddElement( newElem );
}
if ( toCopyGroups )