-// SMESH SMESH : implementaion of SMESH idl descriptions
+// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE
+//
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
//
-// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
-//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
-//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-//
-// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
+// SMESH SMESH : implementaion of SMESH idl descriptions
// File : StdMeshers_Hexa_3D.hxx
// Moved here from SMESH_Hexa_3D.hxx
// Author : Paul RASCLE, EDF
// Module : SMESH
-
+//
#ifndef _SMESH_HEXA_3D_HXX_
#define _SMESH_HEXA_3D_HXX_
+#include "SMESH_StdMeshers.hxx"
+
#include "SMESH_3D_Algo.hxx"
#include "SMESH_Mesh.hxx"
#include "StdMeshers_Quadrangle_2D.hxx"
#include "SMESH_MesherHelper.hxx"
+class TopTools_IndexedMapOfShape;
+
typedef struct point3Dstruct
{
const SMDS_MeshNode * node;
int jc;
} Conv2DStruct;
-class StdMeshers_Hexa_3D:
+class STDMESHERS_EXPORT StdMeshers_Hexa_3D:
public SMESH_3D_Algo
{
public:
const TopoDS_Shape& aShape,
SMESH_Hypothesis::Hypothesis_Status& aStatus);
- virtual bool Compute(SMESH_Mesh& aMesh,
- const TopoDS_Shape& aShape)
- throw (SALOME_Exception);
+ virtual bool Compute(SMESH_Mesh& aMesh, const TopoDS_Shape& aShape);
+
+ virtual bool Compute(SMESH_Mesh & aMesh, SMESH_MesherHelper* aHelper);
+
+ virtual bool Evaluate(SMESH_Mesh & aMesh, const TopoDS_Shape & aShape,
+ MapShapeNbElems& aResMap);
- ostream & SaveTo(ostream & save);
- istream & LoadFrom(istream & load);
- friend ostream & operator << (ostream & save, StdMeshers_Hexa_3D & hyp);
- friend istream & operator >> (istream & load, StdMeshers_Hexa_3D & hyp);
+ static TopoDS_Vertex OppositeVertex(const TopoDS_Vertex& aVertex,
+ const TopTools_IndexedMapOfShape& aQuads0Vertices,
+ FaceQuadStruct* aQuads[6]);
protected:
TopoDS_Edge
EdgeNotInFace(SMESH_Mesh& aMesh,
- const TopoDS_Shape& aShape,
- const TopoDS_Face& aFace,
- const TopoDS_Vertex& aVertex,
- const TopTools_IndexedDataMapOfShapeListOfShape& MS);
+ const TopoDS_Shape& aShape,
+ const TopoDS_Face& aFace,
+ const TopoDS_Vertex& aVertex,
+ const TopTools_IndexedDataMapOfShapeListOfShape& MS);
int GetFaceIndex(SMESH_Mesh& aMesh,
- const TopoDS_Shape& aShape,
- const vector<SMESH_subMesh*>& meshFaces,
- const TopoDS_Vertex& V0,
- const TopoDS_Vertex& V1,
- const TopoDS_Vertex& V2,
- const TopoDS_Vertex& V3);
+ const TopoDS_Shape& aShape,
+ const std::vector<SMESH_subMesh*>& meshFaces,
+ const TopoDS_Vertex& V0,
+ const TopoDS_Vertex& V1,
+ const TopoDS_Vertex& V2,
+ const TopoDS_Vertex& V3);
void GetConv2DCoefs(const faceQuadStruct& quad,
- const TopoDS_Shape& aShape,
- const TopoDS_Vertex& V0,
- const TopoDS_Vertex& V1,
- const TopoDS_Vertex& V2,
- const TopoDS_Vertex& V3,
- Conv2DStruct& conv);
+ const TopoDS_Shape& aShape,
+ const TopoDS_Vertex& V0,
+ const TopoDS_Vertex& V1,
+ const TopoDS_Vertex& V2,
+ const TopoDS_Vertex& V3,
+ Conv2DStruct& conv);
void GetPoint(Pt3 p,
- int i, int j, int k,
- int nbx, int nby, int nbz,
- Point3DStruct *np,
- const SMESHDS_Mesh* meshDS);
+ int i, int j, int k,
+ int nbx, int nby, int nbz,
+ Point3DStruct *np,
+ const SMESHDS_Mesh* meshDS);
bool ClearAndReturn(FaceQuadStruct* theQuads[6], const bool res);
};