-// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2010 CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
-// SMESH SMESH : implementaion of SMESH idl descriptions
+
// File : StdMeshers_FaceSide.hxx
// Created : Wed Jan 31 18:41:25 2007
// Author : Edward AGAPOV (eap)
#ifndef StdMeshers_FaceSide_HeaderFile
#define StdMeshers_FaceSide_HeaderFile
-#include <gp_Pnt2d.hxx>
+#include <Geom2d_Curve.hxx>
+#include <GeomAdaptor_Curve.hxx>
#include <TopoDS_Edge.hxx>
#include <TopoDS_Vertex.hxx>
-#include <Geom2d_Curve.hxx>
-#include <TopExp.hxx>
+#include <gp_Pnt2d.hxx>
#include "SMESH_StdMeshers.hxx"
-#include "SMESH_Algo.hxx"
#include <vector>
#include <list>
class Adaptor3d_Curve;
class BRepAdaptor_CompCurve;
class TopoDS_Face;
-class SMESH_ComputeError;
+struct SMESH_ComputeError;
typedef struct uvPtStruct
{
SMESH_Mesh* theMesh,
const bool theIsForward,
const bool theIgnoreMediumNodes);
-
+ /*!
+ * \brief Wrap for vertex using data from other FaceSide
+ */
+ StdMeshers_FaceSide(const SMDS_MeshNode* theNode,
+ const gp_Pnt2d thePnt2d,
+ const StdMeshers_FaceSide* theSide);
/*!
* \brief Return wires of a face as StdMeshers_FaceSide's
*/
*/
SMESH_Mesh* GetMesh() const { return myMesh; }
/*!
- * \brief Return true if there vertices without nodes
+ * \brief Return true if there are vertices without nodes
*/
bool MissVertexNode() const { return myMissingVertexNodes; }
/*!
/*!
* \brief Return 1st vertex of the i-the edge (count starts from zero)
*/
- inline TopoDS_Vertex FirstVertex(int i=0) const;
+ TopoDS_Vertex FirstVertex(int i=0) const;
/*!
* \brief Return last vertex of the i-the edge (count starts from zero)
*/
- inline TopoDS_Vertex LastVertex(int i=-1) const;
+ TopoDS_Vertex LastVertex(int i=-1) const;
/*!
* \brief Return first normalized parameter of the i-the edge (count starts from zero)
*/
protected:
+
+ // DON't FORGET tO update Reverse() when adding one more vector!
std::vector<uvPtStruct> myPoints, myFalsePoints;
std::vector<TopoDS_Edge> myEdge;
+ std::vector<int> myEdgeID;
std::vector<Handle(Geom2d_Curve)> myC2d;
+ std::vector<GeomAdaptor_Curve> myC3dAdaptor;
std::vector<double> myFirst, myLast;
std::vector<double> myNormPar;
+ std::vector<double> myEdgeLength;
+ std::vector<double> myIsUniform;
double myLength;
int myNbPonits, myNbSegments;
SMESH_Mesh* myMesh;
bool myMissingVertexNodes, myIgnoreMediumNodes;
+ gp_Pnt2d myDefaultPnt2d;
};
return myFirst[i] * ( 1 - r ) + myLast[i] * r;
}
-//================================================================================
-/*!
- * \brief Return 1st vertex of the i-the edge
- */
-//================================================================================
-
-inline TopoDS_Vertex StdMeshers_FaceSide::FirstVertex(int i) const
-{
- return i < myEdge.size() ? TopExp::FirstVertex( myEdge[i], 1 ) : TopoDS_Vertex();
-}
-
-//================================================================================
-/*!
- * \brief Return last vertex of the i-the edge
- */
-//================================================================================
-
-inline TopoDS_Vertex StdMeshers_FaceSide::LastVertex(int i) const
-{
- return i<0 ? TopExp::LastVertex( myEdge.back(), 1) : i<myEdge.size() ? TopExp::LastVertex( myEdge[i], 1 ) : TopoDS_Vertex();
-}
-
//================================================================================
/*!
* \brief Return first normalized parameter of the i-the edge