-// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2012 CEA/DEN, EDF R&D, OPEN CASCADE
//
-// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
-// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
-// SMESH SMESH : implementaion of SMESH idl descriptions
+
// File : StdMeshers_FaceSide.hxx
// Created : Wed Jan 31 18:41:25 2007
// Author : Edward AGAPOV (eap)
#ifndef StdMeshers_FaceSide_HeaderFile
#define StdMeshers_FaceSide_HeaderFile
-#include <gp_Pnt2d.hxx>
+#include "SMESH_StdMeshers.hxx"
+
+#include <Geom2d_Curve.hxx>
+#include <GeomAdaptor_Curve.hxx>
#include <TopoDS_Edge.hxx>
#include <TopoDS_Vertex.hxx>
-#include <Geom2d_Curve.hxx>
-#include <TopExp.hxx>
-
-#include "SMESH_StdMeshers.hxx"
-#include "SMESH_Algo.hxx"
+#include <gp_Pnt2d.hxx>
#include <vector>
#include <list>
class Adaptor3d_Curve;
class BRepAdaptor_CompCurve;
class TopoDS_Face;
-class SMESH_ComputeError;
+struct SMESH_ComputeError;
typedef struct uvPtStruct
{
class StdMeshers_FaceSide;
typedef boost::shared_ptr< StdMeshers_FaceSide > StdMeshers_FaceSidePtr;
-typedef boost::shared_ptr< uvPtStruct > UVPtStructPtr;
-typedef std::vector< StdMeshers_FaceSidePtr > TSideVector;
-typedef boost::shared_ptr< SMESH_ComputeError > TError;
+typedef std::vector< StdMeshers_FaceSidePtr > TSideVector;
+typedef boost::shared_ptr< SMESH_ComputeError > TError;
//================================================================================
/*!
/*!
* \brief Wrap several edges. Edges must be properly ordered and oriented.
*/
- StdMeshers_FaceSide(const TopoDS_Face& theFace,
+ StdMeshers_FaceSide(const TopoDS_Face& theFace,
std::list<TopoDS_Edge>& theEdges,
- SMESH_Mesh* theMesh,
- const bool theIsForward,
- const bool theIgnoreMediumNodes);
-
+ SMESH_Mesh* theMesh,
+ const bool theIsForward,
+ const bool theIgnoreMediumNodes);
+ /*!
+ * \brief Simulate a side from a vertex using data from other FaceSide
+ */
+ StdMeshers_FaceSide(const SMDS_MeshNode* theNode,
+ const gp_Pnt2d thePnt2d,
+ const StdMeshers_FaceSide* theSide);
/*!
* \brief Return wires of a face as StdMeshers_FaceSide's
*/
*/
SMESH_Mesh* GetMesh() const { return myMesh; }
/*!
- * \brief Return true if there vertices without nodes
+ * \brief Return true if there are vertices without nodes
*/
bool MissVertexNode() const { return myMissingVertexNodes; }
/*!
* \param isXConst - true if normalized parameter X is constant
* \param constValue - constant parameter value
*
- * Missing nodes are allowed only on internal vertices
+ * Missing nodes are allowed only on internal vertices.
+ * For a closed side, the 1st point repeats at end
*/
const std::vector<UVPtStruct>& GetUVPtStruct(bool isXConst =0, double constValue =0) const;
/*!
* \param constValue - constant parameter value
*/
const std::vector<UVPtStruct>& SimulateUVPtStruct(int nbSeg,
- bool isXConst = 0,
- double constValue = 0) const;
+ bool isXConst = 0,
+ double constValue = 0) const;
+ /*!
+ * \brief Return nodes in the order they encounter while walking along the side.
+ * For a closed side, the 1st point repeats at end
+ */
+ std::vector<const SMDS_MeshNode*> GetOrderedNodes() const;
/*!
* \brief Return edge and parameter on edge by normalized parameter
*/
* \brief Return i-th wrapped edge (count starts from zero)
*/
const TopoDS_Edge& Edge(int i) const { return myEdge[i]; }
+ /*!
+ * \brief Return all edges
+ */
+ const std::vector<TopoDS_Edge>& Edges() const { return myEdge; }
/*!
* \brief Return 1st vertex of the i-the edge (count starts from zero)
*/
- inline TopoDS_Vertex FirstVertex(int i=0) const;
+ TopoDS_Vertex FirstVertex(int i=0) const;
/*!
* \brief Return last vertex of the i-the edge (count starts from zero)
*/
- inline TopoDS_Vertex LastVertex(int i=-1) const;
+ TopoDS_Vertex LastVertex(int i=-1) const;
/*!
* \brief Return first normalized parameter of the i-the edge (count starts from zero)
*/
protected:
+
+ // DON't FORGET to update Reverse() when adding one more vector!
std::vector<uvPtStruct> myPoints, myFalsePoints;
std::vector<TopoDS_Edge> myEdge;
+ std::vector<int> myEdgeID;
std::vector<Handle(Geom2d_Curve)> myC2d;
+ std::vector<GeomAdaptor_Curve> myC3dAdaptor;
std::vector<double> myFirst, myLast;
std::vector<double> myNormPar;
+ std::vector<double> myEdgeLength;
+ std::vector<double> myIsUniform;
double myLength;
int myNbPonits, myNbSegments;
SMESH_Mesh* myMesh;
bool myMissingVertexNodes, myIgnoreMediumNodes;
+ gp_Pnt2d myDefaultPnt2d;
};
return myFirst[i] * ( 1 - r ) + myLast[i] * r;
}
-//================================================================================
-/*!
- * \brief Return 1st vertex of the i-the edge
- */
-//================================================================================
-
-inline TopoDS_Vertex StdMeshers_FaceSide::FirstVertex(int i) const
-{
- return i < myEdge.size() ? TopExp::FirstVertex( myEdge[i], 1 ) : TopoDS_Vertex();
-}
-
-//================================================================================
-/*!
- * \brief Return last vertex of the i-the edge
- */
-//================================================================================
-
-inline TopoDS_Vertex StdMeshers_FaceSide::LastVertex(int i) const
-{
- return i<0 ? TopExp::LastVertex( myEdge.back(), 1) : i<myEdge.size() ? TopExp::LastVertex( myEdge[i], 1 ) : TopoDS_Vertex();
-}
-
//================================================================================
/*!
* \brief Return first normalized parameter of the i-the edge