-// Copyright (C) 2007-2014 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2019 CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
#include "StdMeshers_Adaptive1D.hxx"
+#include "SMESHDS_Mesh.hxx"
#include "SMESH_Gen.hxx"
+#include "SMESH_HypoFilter.hxx"
#include "SMESH_Mesh.hxx"
#include "SMESH_MesherHelper.hxx"
#include "SMESH_Octree.hxx"
#include "SMESH_subMesh.hxx"
-#include "SMESH_HypoFilter.hxx"
#include <Utils_SALOME_Exception.hxx>
#include <BRepAdaptor_Curve.hxx>
#include <BRepAdaptor_Surface.hxx>
+#include <BRepBndLib.hxx>
#include <BRepMesh_IncrementalMesh.hxx>
#include <BRep_Tool.hxx>
#include <Bnd_B3d.hxx>
+#include <Bnd_Box.hxx>
#include <GCPnts_AbscissaPoint.hxx>
#include <GeomAdaptor_Curve.hxx>
#include <Geom_Curve.hxx>
class AdaptiveAlgo : public StdMeshers_Regular_1D
{
public:
- AdaptiveAlgo(int hypId, int studyId, SMESH_Gen* gen);
+ AdaptiveAlgo(int hypId, SMESH_Gen* gen);
virtual bool Compute(SMESH_Mesh & aMesh, const TopoDS_Shape & aShape );
virtual bool Evaluate(SMESH_Mesh & theMesh,
const TopoDS_Shape & theShape,
vector< int > _elementIDs;
};
//================================================================================
- /*!
- * \brief BRepMesh_IncrementalMesh with access to its protected Bnd_Box
- */
- struct IncrementalMesh : public BRepMesh_IncrementalMesh
- {
- IncrementalMesh(const TopoDS_Shape& shape,
- const Standard_Real deflection,
- const bool relative):
- BRepMesh_IncrementalMesh( shape, deflection, relative )
- {
- }
- Bnd_B3d GetBox() const
- {
- Standard_Real TXmin, TYmin, TZmin, TXmax, TYmax, TZmax;
- myBox.Get(TXmin, TYmin, TZmin, TXmax, TYmax, TZmax);
- Bnd_B3d bb;
- bb.Add( gp_XYZ( TXmin, TYmin, TZmin ));
- bb.Add( gp_XYZ( TXmax, TYmax, TZmax ));
- return bb;
- }
- };
- //================================================================================
/*!
* \brief Link of two nodes
*/
for ( int i = 0; i < 3; ++i )
{
const gp_Pnt& pn = myNodes->Value(n[i]);
- if ( avoidTria = ( pn.SquareDistance( *avoidPnt ) <= tol2 ))
+ if (( avoidTria = ( pn.SquareDistance( *avoidPnt ) <= tol2 )))
break;
if ( !projectedOnly )
minD2 = Min( minD2, pn.SquareDistance( p ));
//================================================================================
/*!
- * \brief Consturct ElementBndBoxTree of Poly_Triangulation of a FACE
+ * \brief Construct ElementBndBoxTree of Poly_Triangulation of a FACE
*/
//================================================================================
void ElementBndBoxTree::buildChildrenData()
{
ElemTreeData* data = GetElemData();
- for ( int i = 0; i < _elementIDs.size(); ++i )
+ for ( size_t i = 0; i < _elementIDs.size(); ++i )
{
const Bnd_B3d* elemBox = data->GetBox( _elementIDs[i] );
for (int j = 0; j < 8; j++)
{
ElementBndBoxTree* child = static_cast<ElementBndBoxTree*>( myChildren[j] );
child->_elementIDs = data->myWorkIDs[ j ];
- if ( child->_elementIDs.size() <= theMaxNbElemsInLeaf )
+ if ((int) child->_elementIDs.size() <= theMaxNbElemsInLeaf )
child->myIsLeaf = true;
data->myWorkIDs[ j ].clear();
}
if ( isLeaf() )
{
ElemTreeData* data = GetElemData();
- for ( int i = 0; i < _elementIDs.size(); ++i )
+ for ( size_t i = 0; i < _elementIDs.size(); ++i )
if ( !data->GetBox( _elementIDs[i] )->IsOut( center, radius ))
foundElemIDs.push_back( _elementIDs[i] );
}
//function : StdMeshers_Adaptive1D
//purpose : Constructor
StdMeshers_Adaptive1D::StdMeshers_Adaptive1D(int hypId,
- int studyId,
SMESH_Gen * gen)
- :SMESH_Hypothesis(hypId, studyId, gen)
+ :SMESH_Hypothesis(hypId, gen)
{
myMinSize = 1e-10;
myMaxSize = 1e+10;
istream & StdMeshers_Adaptive1D::LoadFrom(istream & load)
{
int dummyParam;
- bool isOK = (load >> myMinSize >> myMaxSize >> myDeflection >> dummyParam >> dummyParam);
+ bool isOK = static_cast<bool>(load >> myMinSize >> myMaxSize >> myDeflection >> dummyParam >> dummyParam);
if (!isOK)
load.clear(ios::badbit | load.rdstate());
return load;
if ( !myAlgo )
{
AdaptiveAlgo* newAlgo =
- new AdaptiveAlgo( _gen->GetANewId(), _studyId, _gen );
+ new AdaptiveAlgo( _gen->GetANewId(), _gen );
newAlgo->SetHypothesis( this );
((StdMeshers_Adaptive1D*) this)->myAlgo = newAlgo;
//================================================================================
AdaptiveAlgo::AdaptiveAlgo(int hypId,
- int studyId,
SMESH_Gen* gen)
- : StdMeshers_Regular_1D( hypId, studyId, gen ),
+ : StdMeshers_Regular_1D( hypId, gen ),
myHyp(NULL)
{
_name = "AdaptiveAlgo_1D";
TopExp::MapShapes( theMesh.GetShapeToMesh(), TopAbs_FACE, faceMap );
// Triangulate the shape with the given deflection ?????????
+ {
+ BRepMesh_IncrementalMesh im( theMesh.GetShapeToMesh(), myHyp->GetDeflection(), /*isRelatif=*/0);
+ }
+
+ // get a bnd box
Bnd_B3d box;
{
- IncrementalMesh im( theMesh.GetShapeToMesh(), myHyp->GetDeflection(), /*Relatif=*/false);
- box = im.GetBox();
+ Bnd_Box aBox;
+ BRepBndLib::Add( theMesh.GetShapeToMesh(), aBox);
+ Standard_Real TXmin, TYmin, TZmin, TXmax, TYmax, TZmax;
+ aBox.Get(TXmin, TYmin, TZmin, TXmax, TYmax, TZmax);
+ box.Add( gp_XYZ( TXmin, TYmin, TZmin ));
+ box.Add( gp_XYZ( TXmax, TYmax, TZmax ));
}
// *theProgress = 0.3;
eData.AddPoint( eData.myPoints.end(), eData.myC3d.LastParameter() );
}
}
+ if ( myEdges.empty() ) return true;
if ( _computeCanceled ) return false;
// Take into account size of already existing segments
StdMeshers_Regular_1D::_value[ DEFLECTION_IND ] = myHyp->GetDeflection();
list< double > params;
- for ( int iE = 0; iE < myEdges.size(); ++iE )
+ for ( size_t iE = 0; iE < myEdges.size(); ++iE )
{
EdgeData& eData = myEdges[ iE ];
//cout << "E " << theMesh.GetMeshDS()->ShapeToIndex( eData.Edge() ) << endl;
triaSearcher->SetSizeByTrias( sizeTree, myHyp->GetDeflection() );
- for ( int iE = 0; iE < myEdges.size(); ++iE )
+ for ( size_t iE = 0; iE < myEdges.size(); ++iE )
{
EdgeData& eData = myEdges[ iE ];
//cout << "E " << theMesh.GetMeshDS()->ShapeToIndex( eData.Edge() ) << endl;
sizeDecreased = false;
const gp_Pnt* avoidPnt = & eData.First().myP;
+ EdgeData::TPntIter pItLast = --eData.myPoints.end(), pItFirst = eData.myPoints.begin();
for ( pIt1 = eData.myPoints.begin(); pIt1 != eData.myPoints.end(); )
{
double distToFace =
// << "\t SetSize " << allowedSize << " at "
// << pIt1->myP.X() <<", "<< pIt1->myP.Y()<<", "<<pIt1->myP.Z() << endl;
pIt2 = pIt1;
- if ( --pIt2 != eData.myPoints.end() && pIt2->mySegSize > allowedSize )
+ if ( pIt1 != pItFirst && ( --pIt2 )->mySegSize > allowedSize )
sizeTree.SetSize( eData.myC3d.Value( 0.6*pIt2->myU + 0.4*pIt1->myU ), allowedSize );
pIt2 = pIt1;
- if ( ++pIt2 != eData.myPoints.end() && pIt2->mySegSize > allowedSize )
+ if ( pIt1 != pItLast && ( ++pIt2 )->mySegSize > allowedSize )
sizeTree.SetSize( eData.myC3d.Value( 0.6*pIt2->myU + 0.4*pIt1->myU ), allowedSize );
}
pIt1->mySegSize = allowedSize;
}
++pIt1;
- if ( & (*pIt1) == & eData.Last() )
- avoidPnt = & eData.Last().myP;
- else
- avoidPnt = NULL;
+ avoidPnt = ( pIt1 == pItLast ) ? & eData.Last().myP : NULL;
if ( iLoop > 20 )
{
vector< double > nbSegs, params;
- for ( int iE = 0; iE < myEdges.size(); ++iE )
+ for ( size_t iE = 0; iE < myEdges.size(); ++iE )
{
EdgeData& eData = myEdges[ iE ];
edgeMinSize = Min( edgeMinSize,
Min( pIt1->mySegSize, mySizeTree->GetSize( pIt1->myP )));
- const double f = eData.myC3d.FirstParameter(), l = eData.myC3d.LastParameter();
+ const double f = eData.myC3d.FirstParameter(), l = eData.myC3d.LastParameter();
const double parLen = l - f;
const int nbDivSeg = 5;
- int nbDiv = Max( 1, int ( eData.myLength / edgeMinSize * nbDivSeg ));
+ size_t nbDiv = Max( 1, int ( eData.myLength / edgeMinSize * nbDivSeg ));
// compute nb of segments
- bool toRecompute = true;
+ bool toRecompute = true;
double maxSegSize = 0;
size_t i = 1, segCount;
//cout << "E " << theMesh.GetMeshDS()->ShapeToIndex( eData.Edge() ) << endl;
}
// compute parameters of nodes
- int nbSegFinal = Max( 1, int(floor( nbSegs.back() + 0.5 )));
+ size_t nbSegFinal = Max( 1, int(floor( nbSegs.back() + 0.5 )));
double fact = nbSegFinal / nbSegs.back();
if ( maxSegSize / fact > myHyp->GetMaxSize() )
fact = ++nbSegFinal / nbSegs.back();
for ( ; edExp.More(); edExp.Next() )
{
- const TopoDS_Edge & edge = TopoDS::Edge( edExp.Current() );
+ //const TopoDS_Edge & edge = TopoDS::Edge( edExp.Current() );
StdMeshers_Regular_1D::Evaluate( theMesh, theShape, theResMap );
}
return true;