#include "SketcherPrs_PositionMgr.h"
#include <GeomAPI_Curve.h>
+#include <GeomAPI_Circ.h>
+#include <GeomAPI_Lin.h>
+#include <GeomAPI_Vertex.h>
#include <SketchPlugin_Constraint.h>
static Handle(Image_AlienPixMap) MyPixMap;
SketcherPrs_Tangent::SketcherPrs_Tangent(ModelAPI_Feature* theConstraint,
- const std::shared_ptr<GeomAPI_Ax3>& thePlane)
- : SketcherPrs_SymbolPrs(theConstraint, thePlane)
+ SketchPlugin_Sketch* theSketcher)
+ : SketcherPrs_SymbolPrs(theConstraint, theSketcher)
{
}
ObjectPtr aObj2 =
SketcherPrs_Tools::getResult(myConstraint, SketchPlugin_Constraint::ENTITY_B());
+ GeomShapePtr aShp1 = SketcherPrs_Tools::getShape(aObj1);
+ GeomShapePtr aShp2 = SketcherPrs_Tools::getShape(aObj2);
+
+ GeomCurvePtr aCurv1 = std::shared_ptr<GeomAPI_Curve>(new GeomAPI_Curve(aShp1));
+ GeomCurvePtr aCurv2 = std::shared_ptr<GeomAPI_Curve>(new GeomAPI_Curve(aShp2));
+
+ GeomPointPtr aPnt;
+ GeomShapePtr aIntPnt = aShp1->intersect(aShp2);
+ if (aIntPnt.get() && aIntPnt->isVertex()) {
+ GeomVertexPtr aVetrex(new GeomAPI_Vertex(aIntPnt));
+ aPnt = aVetrex->point();
+ }
+
// Compute points coordinates
- SketcherPrs_PositionMgr* aMgr = SketcherPrs_PositionMgr::get();
- gp_Pnt aP1 = aMgr->getPosition(aObj1, this, theStep);
- gp_Pnt aP2 = aMgr->getPosition(aObj2, this, theStep);
- myPntArray = new Graphic3d_ArrayOfPoints(2, withColor);
- myPntArray->AddVertex(aP1);
- myPntArray->AddVertex(aP2);
+ if (aPnt.get()) {
+ SketcherPrs_PositionMgr* aMgr = SketcherPrs_PositionMgr::get();
+ gp_Pnt aP1 = aMgr->getPosition(aObj1, this, theStep, aPnt);
+ myPntArray = new Graphic3d_ArrayOfPoints(1, withColor);
+ myPntArray->AddVertex(aP1);
+ } else {
+ SketcherPrs_PositionMgr* aMgr = SketcherPrs_PositionMgr::get();
+ gp_Pnt aP1 = aMgr->getPosition(aObj1, this, theStep);
+ gp_Pnt aP2 = aMgr->getPosition(aObj2, this, theStep);
+ myPntArray = new Graphic3d_ArrayOfPoints(2, withColor);
+ myPntArray->AddVertex(aP1);
+ myPntArray->AddVertex(aP2);
+ }
return true;
}