#ifndef SketcherPrs_SymbolPrs_H
#define SketcherPrs_SymbolPrs_H
+#include "SketcherPrs_SensitivePoint.h"
+#include <ModelAPI_Feature.h>
+#include <ModelAPI_AttributeRefList.h>
+
#include <AIS_InteractiveObject.hxx>
#include <GeomAPI_Ax3.h>
#include <Graphic3d_ArrayOfPoints.hxx>
#include <Graphic3d_AspectMarker3d.hxx>
#include <Image_AlienPixMap.hxx>
+#include <SelectMgr_EntityOwner.hxx>
+#include <Select3D_EntitySequence.hxx>
#include <Standard_DefineHandle.hxx>
#include <map>
-class SketchPlugin_Constraint;
+#include <OpenGl_Workspace.hxx>
+
+class OpenGl_Context;
DEFINE_STANDARD_HANDLE(SketcherPrs_SymbolPrs, AIS_InteractiveObject)
/// Constructor
/// \param theConstraint a constraint feature
/// \param thePlane a coordinate plane of current sketch
- SketcherPrs_SymbolPrs(SketchPlugin_Constraint* theConstraint,
+ Standard_EXPORT SketcherPrs_SymbolPrs(ModelAPI_Feature* theConstraint,
const std::shared_ptr<GeomAPI_Ax3>& thePlane);
-
- //! Method which clear all selected owners belonging
- //! to this selectable object ( for fast presentation draw )
- Standard_EXPORT virtual void ClearSelected();
+
+ virtual ~SketcherPrs_SymbolPrs();
+
+ //! Method which draws selected owners ( for fast presentation draw )
+ Standard_EXPORT virtual void HilightSelected(const Handle(PrsMgr_PresentationManager3d)& thePM,
+ const SelectMgr_SequenceOfOwner& theOwners);
+
+ //! Method which hilight an owner belonging to
+ //! this selectable object ( for fast presentation draw )
+ Standard_EXPORT virtual void HilightOwnerWithColor(const Handle(PrsMgr_PresentationManager3d)& thePM,
+ const Quantity_NameOfColor theColor, const Handle(SelectMgr_EntityOwner)& theOwner);
+
+ /// Returns sketcher plane
+ Standard_EXPORT std::shared_ptr<GeomAPI_Ax3> plane() const { return myPlane; }
+
+ /// Returns feature object
+ Standard_EXPORT ModelAPI_Feature* feature() const { return myConstraint; }
+
+ /// Return array of points where symbols will be placed
+ const Handle(Graphic3d_ArrayOfPoints)& pointsArray() const { return myPntArray; }
+
+ /// Set state of the presentation, in case of conflicting state, the icon of the presentation is
+ /// visualized in error color. The state is stored in an internal field, so should be changed when
+ /// constraint become not conflicting
+ /// \param theConflicting a state
+ /// \param theColor a color for conflicting object
+ Standard_EXPORT void SetConflictingConstraint(const bool& theConflicting, const std::vector<int>& theColor);
+
+ /// Render of the presentation
+ /// \param theWorkspace is OpenGl workspace
+ void Render(const Handle(OpenGl_Workspace)& theWorkspace) const;
+
+ /// Release used OpenGl resources
+ /// \param theContext is an OpenGL context
+ void Release (OpenGl_Context* theContext);
+
+ /// Add a bounding box of the presentation to common bounding box
+ /// \param theBndBox the common bounding box to update
+ Standard_EXPORT virtual void BoundingBox (Bnd_Box& theBndBox) Standard_OVERRIDE;
DEFINE_STANDARD_RTTI(SketcherPrs_SymbolPrs)
protected:
+ /// Redefinition of virtual function
+ Standard_EXPORT virtual void Compute(const Handle(PrsMgr_PresentationManager3d)& thePresentationManager,
+ const Handle(Prs3d_Presentation)& thePresentation, const Standard_Integer theMode = 0);
+
+ /// Redefinition of virtual function
+ /// \param aSelection selection
+ /// \param aMode compute mode
+ Standard_EXPORT virtual void ComputeSelection(const Handle(SelectMgr_Selection)& aSelection,
+ const Standard_Integer aMode);
+
/// Returns an icon file name. Has to be redefined in successors
virtual const char* iconName() const = 0;
/// \param theAttrName an attribute name which corresponds to referenced line
void addLine(const Handle(Graphic3d_Group)& theGroup, std::string theAttrName) const;
+ /// Redefine this function in order to add additiona lines of constraint base
+ /// \param thePrs a presentation
+ /// \param theColor a color of additiona lines
+ virtual void drawLines(const Handle(Prs3d_Presentation)& thePrs, Quantity_Color theColor) const {}
+
+ /// Update myPntArray according to presentation positions
+ /// \return true in case of success
+ virtual bool updatePoints(double theStep) const { return true; }
+
+ /// Draw a shape into the given presentation scene
+ /// \param theShape the shape to draw
+ /// \param thePrs the presentation scene
+ void drawShape(const std::shared_ptr<GeomAPI_Shape>& theShape,
+ const Handle(Prs3d_Presentation)& thePrs) const;
+
+ /// Draw a list of shapes stored in a RefListAttribute
+ /// \param theListAttr the attribute of reference3s list
+ /// \param thePrs the presentation scene
+ void drawListOfShapes(const std::shared_ptr<ModelAPI_AttributeRefList>& theListAttr,
+ const Handle(Prs3d_Presentation)& thePrs) const;
+
protected:
/// Constraint feature
- SketchPlugin_Constraint* myConstraint;
+ ModelAPI_Feature* myConstraint;
/// Plane of the current sketcher
std::shared_ptr<GeomAPI_Ax3> myPlane;
/// Aspect for entities drawing
Handle(Graphic3d_AspectMarker3d) myAspect;
+ /// Array of symbols positions
+ mutable Handle(Graphic3d_ArrayOfPoints) myPntArray;
+
+ /// An owner object of the presentation
+ Handle(SelectMgr_EntityOwner) myOwner;
+
private:
/// Static map to collect constraints icons {IconName : IconPixMap}
static std::map<const char*, Handle(Image_AlienPixMap)> myIconsMap;
+
+ mutable Handle(OpenGl_VertexBuffer) myVboAttribs;
+
+ Select3D_EntitySequence mySPoints;
+
+ bool myIsConflicting; /// state if the presentation is visualized in error state
+ Handle(Image_AlienPixMap) myErrorIcon;
+ Handle(Graphic3d_MarkerImage) myErrorImage;
};
#endif
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