#ifndef SketcherPrs_SymbolPrs_H
#define SketcherPrs_SymbolPrs_H
+#include "SketcherPrs_SensitivePoint.h"
+#include <ModelAPI_Feature.h>
+#include <ModelAPI_AttributeRefList.h>
+
#include <AIS_InteractiveObject.hxx>
#include <GeomAPI_Ax3.h>
#include <Graphic3d_ArrayOfPoints.hxx>
#include <Graphic3d_AspectMarker3d.hxx>
#include <Image_AlienPixMap.hxx>
+#include <SelectMgr_EntityOwner.hxx>
+#include <Select3D_SensitiveEntitySequence.hxx>
#include <Standard_DefineHandle.hxx>
#include <map>
-class SketchPlugin_Constraint;
+#include <OpenGl_Workspace.hxx>
+
+class OpenGl_Context;
DEFINE_STANDARD_HANDLE(SketcherPrs_SymbolPrs, AIS_InteractiveObject)
/// Constructor
/// \param theConstraint a constraint feature
/// \param thePlane a coordinate plane of current sketch
- Standard_EXPORT SketcherPrs_SymbolPrs(SketchPlugin_Constraint* theConstraint,
+ Standard_EXPORT SketcherPrs_SymbolPrs(ModelAPI_Feature* theConstraint,
const std::shared_ptr<GeomAPI_Ax3>& thePlane);
+ virtual ~SketcherPrs_SymbolPrs();
+
//! Method which clear all selected owners belonging
//! to this selectable object ( for fast presentation draw )
Standard_EXPORT virtual void ClearSelected();
Standard_EXPORT virtual void HilightOwnerWithColor(const Handle(PrsMgr_PresentationManager3d)& thePM,
const Quantity_NameOfColor theColor, const Handle(SelectMgr_EntityOwner)& theOwner);
+ /// Returns sketcher plane
Standard_EXPORT std::shared_ptr<GeomAPI_Ax3> plane() const { return myPlane; }
- Standard_EXPORT SketchPlugin_Constraint* feature() const { return myConstraint; }
+ /// Returns feature object
+ Standard_EXPORT ModelAPI_Feature* feature() const { return myConstraint; }
+
+ /// Return array of points where symbols will be placed
+ Handle(Graphic3d_ArrayOfPoints) pointsArray() const { return myPntArray; }
+
+ /// Render of the presentation
+ /// \param theWorkspace is OpenGl workspace
+ void Render(const Handle(OpenGl_Workspace)& theWorkspace) const;
+
+ /// Release used OpenGl resources
+ /// \param theContext is an OpenGL context
+ void Release (OpenGl_Context* theContext);
DEFINE_STANDARD_RTTI(SketcherPrs_SymbolPrs)
protected:
+ /// Redefinition of virtual function
+ Standard_EXPORT virtual void Compute(const Handle(PrsMgr_PresentationManager3d)& thePresentationManager,
+ const Handle(Prs3d_Presentation)& thePresentation, const Standard_Integer theMode = 0);
/// Redefinition of virtual function
Standard_EXPORT virtual void ComputeSelection(const Handle(SelectMgr_Selection)& aSelection,
/// \param theColor a color of additiona lines
virtual void drawLines(const Handle(Prs3d_Presentation)& thePrs, Quantity_Color theColor) const {}
+ /// Update myPntArray according to presentation positions
+ /// \return true in case of success
+ virtual bool updatePoints(double theStep) const { return true; }
+
+ /// Draw a shape into the given presentation scene
+ /// \param theShape the shape to draw
+ /// \param thePrs the presentation scene
+ void drawShape(const std::shared_ptr<GeomAPI_Shape>& theShape,
+ const Handle(Prs3d_Presentation)& thePrs) const;
+
+ /// Draw a list of shapes stored in a RefListAttribute
+ /// \param theListAttr the attribute of reference3s list
+ /// \param thePrs the presentation scene
+ void drawListOfShapes(const std::shared_ptr<ModelAPI_AttributeRefList>& theListAttr,
+ const Handle(Prs3d_Presentation)& thePrs) const;
+
protected:
/// Constraint feature
- SketchPlugin_Constraint* myConstraint;
+ ModelAPI_Feature* myConstraint;
/// Plane of the current sketcher
std::shared_ptr<GeomAPI_Ax3> myPlane;
Handle(Graphic3d_AspectMarker3d) myAspect;
/// Array of symbols positions
- Handle(Graphic3d_ArrayOfPoints) myPntArray;
+ mutable Handle(Graphic3d_ArrayOfPoints) myPntArray;
+
+ /// An owner object of the presentation
+ Handle(SelectMgr_EntityOwner) myOwner;
private:
/// Static map to collect constraints icons {IconName : IconPixMap}
static std::map<const char*, Handle(Image_AlienPixMap)> myIconsMap;
+ mutable Handle(OpenGl_VertexBuffer) myVboAttribs;
+
+ Select3D_SensitiveEntitySequence mySPoints;
};
#endif
\ No newline at end of file