Standard_EXPORT ModelAPI_Feature* feature() const { return myConstraint; }
/// Return array of points where symbols will be placed
- Handle(Graphic3d_ArrayOfPoints) pointsArray() const { return myPntArray; }
+ const Handle(Graphic3d_ArrayOfPoints)& pointsArray() const { return myPntArray; }
/// Render of the presentation
/// \param theWorkspace is OpenGl workspace
/// \param theContext is an OpenGL context
void Release (OpenGl_Context* theContext);
+ Standard_EXPORT virtual void BoundingBox (Bnd_Box& theBndBox) Standard_OVERRIDE;
+
DEFINE_STANDARD_RTTI(SketcherPrs_SymbolPrs)
protected: