#include <Graphic3d_ArrayOfPoints.hxx>
#include "SketcherPrs_SymbolPrs.h"
+#define DEBUG_SENSITIVE_TO_BE_CORRECTED
+
IMPLEMENT_STANDARD_HANDLE(SketcherPrs_SensitivePoint, Select3D_SensitiveEntity);
IMPLEMENT_STANDARD_RTTIEXT(SketcherPrs_SensitivePoint, Select3D_SensitiveEntity);
-SketcherPrs_SensitivePoint::SketcherPrs_SensitivePoint(const Handle(SelectBasics_EntityOwner)& anOwner,
- int theId)
+SketcherPrs_SensitivePoint::SketcherPrs_SensitivePoint(
+ const Handle(SelectBasics_EntityOwner)& anOwner, int theId)
:Select3D_SensitiveEntity(anOwner), myId(theId)
{
- SetSensitivityFactor(12.);
+ SetSensitivityFactor(12);
}
-Standard_Boolean SketcherPrs_SensitivePoint::Matches (SelectBasics_SelectingVolumeManager& theMgr,
+Standard_Boolean SketcherPrs_SensitivePoint::Matches(SelectBasics_SelectingVolumeManager& theMgr,
SelectBasics_PickResult& thePickResult)
{
Standard_Real aDepth = RealLast();
gp_Pnt SketcherPrs_SensitivePoint::Point() const
{
- gp_Pnt aPoint(0, 0, 0);
const Handle(SelectMgr_EntityOwner)& anOwner =
Handle(SelectMgr_EntityOwner)::DownCast(OwnerId());
- if (!anOwner.IsNull()) {
- const Handle(SketcherPrs_SymbolPrs)& aSymbPrs =
- Handle(SketcherPrs_SymbolPrs)::DownCast(anOwner->Selectable());
- aPoint = aSymbPrs->pointsArray()->Vertice(myId);
- }
- return aPoint;
+ const Handle(SketcherPrs_SymbolPrs)& aSymbPrs =
+ Handle(SketcherPrs_SymbolPrs)::DownCast(anOwner->Selectable());
+ return aSymbPrs->pointsArray()->Vertice(myId);
}
Handle(Select3D_SensitiveEntity) SketcherPrs_SensitivePoint::GetConnected()
gp_Pnt SketcherPrs_SensitivePoint::CenterOfGeometry() const
{
+#ifdef DEBUG_SENSITIVE_TO_BE_CORRECTED
+ const Handle(SelectMgr_EntityOwner)& anOwner =
+ Handle(SelectMgr_EntityOwner)::DownCast(OwnerId());
+ const Handle(SketcherPrs_SymbolPrs)& aSymbPrs =
+ Handle(SketcherPrs_SymbolPrs)::DownCast(anOwner->Selectable());
+ if (aSymbPrs->pointsArray()->VertexNumber() < myId)
+ return gp_Pnt();
+#endif
return Point();
}
Select3D_BndBox3d SketcherPrs_SensitivePoint::BoundingBox()
{
+#ifdef DEBUG_SENSITIVE_TO_BE_CORRECTED
+ const Handle(SelectMgr_EntityOwner)& anOwner =
+ Handle(SelectMgr_EntityOwner)::DownCast(OwnerId());
+ const Handle(SketcherPrs_SymbolPrs)& aSymbPrs =
+ Handle(SketcherPrs_SymbolPrs)::DownCast(anOwner->Selectable());
+ if (aSymbPrs->pointsArray()->VertexNumber() < myId)
+ return Select3D_BndBox3d();
+#endif
gp_Pnt aPnt = Point();
return Select3D_BndBox3d (SelectMgr_Vec3 (aPnt.X(), aPnt.Y(), aPnt.Z()),
SelectMgr_Vec3 (aPnt.X(), aPnt.Y(), aPnt.Z()));
{
return 1;
}
+
+void SketcherPrs_SensitivePoint::Clear()
+{
+ return;
+}