#include <GeomAPI_Vertex.h>
#include <GeomAPI_Dir.h>
-static const int MyStep = 20;
-
static SketcherPrs_PositionMgr* MyPosMgr = NULL;
int SketcherPrs_PositionMgr::getPositionIndex(ObjectPtr theLine,
- Handle(SketcherPrs_SymbolPrs) thePrs)
+ const SketcherPrs_SymbolPrs* thePrs)
{
if (myShapes.count(theLine) == 1) {
PositionsMap& aPosMap = myShapes[theLine];
- if (aPosMap.count(thePrs.Access()) == 1) {
- return aPosMap[thePrs.Access()];
+ if (aPosMap.count(thePrs) == 1) {
+ return aPosMap[thePrs];
} else {
int aInd = aPosMap.size();
- aPosMap[thePrs.Access()] = aInd;
+ aPosMap[thePrs] = aInd;
return aInd;
}
} else {
PositionsMap aPosMap;
- aPosMap[thePrs.Access()] = 0;
+ aPosMap[thePrs] = 0;
myShapes[theLine] = aPosMap;
return 0;
}
}
gp_Pnt SketcherPrs_PositionMgr::getPosition(ObjectPtr theShape,
- Handle(SketcherPrs_SymbolPrs) thePrs)
+ const SketcherPrs_SymbolPrs* thePrs,
+ double theStep)
{
std::shared_ptr<GeomAPI_Shape> aShape = SketcherPrs_Tools::getShape(theShape);
gp_Pnt aP; // Central point
}
gp_Vec aShift = aVec1.Crossed(thePrs->plane()->norm()->impl<gp_Dir>());
aShift.Normalize();
- aShift.Multiply(MyStep);
+ aShift.Multiply(theStep * 0.8);
int aPos = getPositionIndex(theShape, thePrs);
int aM = 1;
// Odd position
aP.Translate(-aShift);
if (aPos > 1) {
- if (aPos % 4 == 0)
+ if ((aPos - 1) % 4 == 0)
aM = (aPos - 1) / 4;
else
aM = -(aPos + 1) / 4;
if (aPos > 1) {
// Normalize vector along the line
aVec1.Normalize();
- aVec1.Multiply(MyStep);
+ aVec1.Multiply(theStep);
aP.Translate(aVec1.Multiplied(aM));
}
return aP;
}
-void SketcherPrs_PositionMgr::deleteConstraint(Handle(SketcherPrs_SymbolPrs) thePrs)
+void SketcherPrs_PositionMgr::deleteConstraint(const SketcherPrs_SymbolPrs* thePrs)
{
std::map<ObjectPtr, PositionsMap>::iterator aIt;
+ std::list<ObjectPtr> aToDel;
for (aIt = myShapes.begin(); aIt != myShapes.end(); ++aIt) {
PositionsMap& aPosMap = aIt->second;
- if (aPosMap.count(thePrs.Access()) > 0)
- aPosMap.erase(aPosMap.find(thePrs.Access()));
- }
- for (aIt = myShapes.begin(); aIt != myShapes.end(); ++aIt) {
- if (aIt->second.size() == 0) {
- myShapes.erase(aIt);
- aIt = myShapes.begin();
+ if (aPosMap.count(thePrs) > 0) {
+ aPosMap.erase(aPosMap.find(thePrs));
+ if (aPosMap.size() == 0)
+ aToDel.push_back(aIt->first);
}
}
+ std::list<ObjectPtr>::const_iterator aListIt;
+ for (aListIt = aToDel.cbegin(); aListIt != aToDel.cend(); ++aListIt) {
+ myShapes.erase(*aListIt);
+ }
}