#include "SketcherPrs_Tools.h"
#include "SketcherPrs_PositionMgr.h"
-#include <GeomAPI_Pnt.h>
-
#include <SketchPlugin_Constraint.h>
-#include <AIS_Drawer.hxx>
-#include <gp_Pnt2d.hxx>
-
-#include <Prs3d_PointAspect.hxx>
-#include <Prs3d_Root.hxx>
-#include <Prs3d_LineAspect.hxx>
-
-#include <Graphic3d_MarkerImage.hxx>
-#include <Graphic3d_AspectMarker3d.hxx>
#include <Graphic3d_AspectLine3d.hxx>
-#include <Graphic3d_ArrayOfSegments.hxx>
+#include <Prs3d_Root.hxx>
static Handle(Image_AlienPixMap) MyPixMap;
-SketcherPrs_Perpendicular::SketcherPrs_Perpendicular(SketchPlugin_Constraint* theConstraint,
+SketcherPrs_Perpendicular::SketcherPrs_Perpendicular(ModelAPI_Feature* theConstraint,
const std::shared_ptr<GeomAPI_Ax3>& thePlane)
: SketcherPrs_SymbolPrs(theConstraint, thePlane)
{
myPntArray->AddVertex(0., 0., 0.);
}
-void SketcherPrs_Perpendicular::Compute(const Handle(PrsMgr_PresentationManager3d)& thePresentationManager,
- const Handle(Prs3d_Presentation)& thePresentation,
- const Standard_Integer theMode)
-{
- prepareAspect();
+bool SketcherPrs_Perpendicular::updatePoints(double theStep) const
+{
ObjectPtr aObj1 = SketcherPrs_Tools::getResult(myConstraint, SketchPlugin_Constraint::ENTITY_A());
ObjectPtr aObj2 = SketcherPrs_Tools::getResult(myConstraint, SketchPlugin_Constraint::ENTITY_B());
-
- std::shared_ptr<GeomAPI_Shape> aLine1 = SketcherPrs_Tools::getShape(aObj1);
- if (aLine1.get() == NULL)
- return;
-
- std::shared_ptr<GeomAPI_Shape> aLine2 = SketcherPrs_Tools::getShape(aObj2);
- if (aLine2.get() == NULL)
- return;
+ if (SketcherPrs_Tools::getShape(aObj1).get() == NULL)
+ return false;
+ if (SketcherPrs_Tools::getShape(aObj2).get() == NULL)
+ return false;
SketcherPrs_PositionMgr* aMgr = SketcherPrs_PositionMgr::get();
- gp_Pnt aP1 = aMgr->getPosition(aObj1, this);
- gp_Pnt aP2 = aMgr->getPosition(aObj2, this);
-
- Handle(Graphic3d_Group) aGroup = Prs3d_Root::CurrentGroup(thePresentation);
- aGroup->SetPrimitivesAspect(myAspect);
+ gp_Pnt aP1 = aMgr->getPosition(aObj1, this, theStep);
+ gp_Pnt aP2 = aMgr->getPosition(aObj2, this, theStep);
myPntArray->SetVertice(1, aP1);
myPntArray->SetVertice(2, aP2);
- aGroup->AddPrimitiveArray(myPntArray);
+ return true;
}
+
void SketcherPrs_Perpendicular::drawLines(const Handle(Prs3d_Presentation)& thePrs, Quantity_Color theColor) const
{
Handle(Graphic3d_Group) aGroup = Prs3d_Root::NewGroup(thePrs);