#include "SketcherPrs_Tools.h"
#include "SketcherPrs_PositionMgr.h"
-#include <GeomAPI_Pnt.h>
-
#include <SketchPlugin_Constraint.h>
-#include <AIS_Drawer.hxx>
-#include <gp_Pnt2d.hxx>
-
-#include <Prs3d_PointAspect.hxx>
-#include <Prs3d_Root.hxx>
-#include <Prs3d_LineAspect.hxx>
-
-#include <Graphic3d_MarkerImage.hxx>
-#include <Graphic3d_AspectMarker3d.hxx>
#include <Graphic3d_AspectLine3d.hxx>
-#include <Graphic3d_ArrayOfSegments.hxx>
-
-#include <Select3D_SensitivePoint.hxx>
-#include <Select3D_SensitiveSegment.hxx>
-
-#include <SelectMgr_SequenceOfOwner.hxx>
-#include <SelectMgr_Selection.hxx>
-#include <SelectMgr_EntityOwner.hxx>
+#include <Prs3d_Root.hxx>
static Handle(Image_AlienPixMap) MyPixMap;
-SketcherPrs_HVDirection::SketcherPrs_HVDirection(SketchPlugin_Constraint* theConstraint,
+SketcherPrs_HVDirection::SketcherPrs_HVDirection(ModelAPI_Feature* theConstraint,
const std::shared_ptr<GeomAPI_Ax3>& thePlane,
bool isHorisontal)
: SketcherPrs_SymbolPrs(theConstraint, thePlane), myIsHorisontal(isHorisontal)
myPntArray->AddVertex(0., 0., 0.);
}
-void SketcherPrs_HVDirection::Compute(const Handle(PrsMgr_PresentationManager3d)& thePresentationManager,
- const Handle(Prs3d_Presentation)& thePresentation,
- const Standard_Integer theMode)
+bool SketcherPrs_HVDirection::updatePoints(double theStep) const
{
- prepareAspect();
-
- ObjectPtr aObj1 = SketcherPrs_Tools::getResult(myConstraint, SketchPlugin_Constraint::ENTITY_A());
- std::shared_ptr<GeomAPI_Shape> aLine1 = SketcherPrs_Tools::getShape(aObj1);
- if (aLine1.get() == NULL)
- return;
+ ObjectPtr aObj = SketcherPrs_Tools::getResult(myConstraint, SketchPlugin_Constraint::ENTITY_A());
+ if (SketcherPrs_Tools::getShape(aObj).get() == NULL)
+ return false;
+ // Set point of the symbol
SketcherPrs_PositionMgr* aMgr = SketcherPrs_PositionMgr::get();
- gp_Pnt aP1 = aMgr->getPosition(aObj1, this);
-
- Handle(Graphic3d_Group) aGroup = Prs3d_Root::CurrentGroup(thePresentation);
- aGroup->SetPrimitivesAspect(myAspect);
+ gp_Pnt aP1 = aMgr->getPosition(aObj, this, theStep);
myPntArray->SetVertice(1, aP1);
- aGroup->AddPrimitiveArray(myPntArray);
+ return true;
}
void SketcherPrs_HVDirection::drawLines(const Handle(Prs3d_Presentation)& thePrs, Quantity_Color theColor) const
{
Handle(Graphic3d_Group) aGroup = Prs3d_Root::NewGroup(thePrs);
+ // Draw constrained object
Handle(Graphic3d_AspectLine3d) aLineAspect = new Graphic3d_AspectLine3d(theColor, Aspect_TOL_SOLID, 2);
aGroup->SetPrimitivesAspect(aLineAspect);