#include <Graphic3d_AspectLine3d.hxx>
#include <Prs3d_Root.hxx>
+#include <Events_Error.h>
IMPLEMENT_STANDARD_HANDLE(SketcherPrs_HVDirection, SketcherPrs_SymbolPrs);
static Handle(Image_AlienPixMap) MyPixMap;
-SketcherPrs_HVDirection::SketcherPrs_HVDirection(SketchPlugin_Constraint* theConstraint,
+SketcherPrs_HVDirection::SketcherPrs_HVDirection(ModelAPI_Feature* theConstraint,
const std::shared_ptr<GeomAPI_Ax3>& thePlane,
bool isHorisontal)
: SketcherPrs_SymbolPrs(theConstraint, thePlane), myIsHorisontal(isHorisontal)
myPntArray->AddVertex(0., 0., 0.);
}
-void SketcherPrs_HVDirection::Compute(const Handle(PrsMgr_PresentationManager3d)& thePresentationManager,
- const Handle(Prs3d_Presentation)& thePresentation,
- const Standard_Integer theMode)
+bool SketcherPrs_HVDirection::IsReadyToDisplay(ModelAPI_Feature* theConstraint,
+ const std::shared_ptr<GeomAPI_Ax3>&/* thePlane*/)
{
- prepareAspect();
+ bool aReadyToDisplay = false;
+ ObjectPtr aObj = SketcherPrs_Tools::getResult(theConstraint, SketchPlugin_Constraint::ENTITY_A());
- ObjectPtr aObj1 = SketcherPrs_Tools::getResult(myConstraint, SketchPlugin_Constraint::ENTITY_A());
- std::shared_ptr<GeomAPI_Shape> aLine1 = SketcherPrs_Tools::getShape(aObj1);
- if (aLine1.get() == NULL)
- return;
+ aReadyToDisplay = SketcherPrs_Tools::getShape(aObj).get() != NULL;
+ return aReadyToDisplay;
+}
- SketcherPrs_PositionMgr* aMgr = SketcherPrs_PositionMgr::get();
- gp_Pnt aP1 = aMgr->getPosition(aObj1, this);
+bool SketcherPrs_HVDirection::updatePoints(double theStep) const
+{
+ if (!IsReadyToDisplay(myConstraint, myPlane))
+ return false;
- Handle(Graphic3d_Group) aGroup = Prs3d_Root::CurrentGroup(thePresentation);
- aGroup->SetPrimitivesAspect(myAspect);
+ // Set point of the symbol
+ ObjectPtr aObj = SketcherPrs_Tools::getResult(myConstraint, SketchPlugin_Constraint::ENTITY_A());
+ SketcherPrs_PositionMgr* aMgr = SketcherPrs_PositionMgr::get();
+ gp_Pnt aP1 = aMgr->getPosition(aObj, this, theStep);
myPntArray->SetVertice(1, aP1);
- aGroup->AddPrimitiveArray(myPntArray);
+ return true;
}
void SketcherPrs_HVDirection::drawLines(const Handle(Prs3d_Presentation)& thePrs, Quantity_Color theColor) const
{
Handle(Graphic3d_Group) aGroup = Prs3d_Root::NewGroup(thePrs);
+ // Draw constrained object
Handle(Graphic3d_AspectLine3d) aLineAspect = new Graphic3d_AspectLine3d(theColor, Aspect_TOL_SOLID, 2);
aGroup->SetPrimitivesAspect(aLineAspect);