#include <Graphic3d_ArrayOfPoints.hxx>
#include <Prs3d_PointAspect.hxx>
#include <Prs3d_Root.hxx>
+#include <SelectMgr_EntityOwner.hxx>
+#include <SelectMgr_Selection.hxx>
+#include <Select3D_SensitivePoint.hxx>
IMPLEMENT_STANDARD_HANDLE(SketcherPrs_Coincident, AIS_InteractiveObject);
const std::shared_ptr<GeomAPI_Ax3>& thePlane)
: AIS_InteractiveObject(), myConstraint(theConstraint), myPlane(thePlane)
{
+
}
{
std::shared_ptr<GeomAPI_Pnt2d> aPnt = SketcherPrs_Tools::getPoint(myConstraint,
SketchPlugin_Constraint::ENTITY_A());
+ if (aPnt.get() == NULL)
+ aPnt = SketcherPrs_Tools::getPoint(myConstraint, SketchPlugin_Constraint::ENTITY_B());
if (aPnt.get() == NULL)
return;
std::shared_ptr<GeomAPI_Pnt> aPoint = myPlane->to3D(aPnt->x(), aPnt->y());
+ myPoint = aPoint->impl<gp_Pnt>();
- static Handle(Graphic3d_AspectMarker3d) aPtA = new Graphic3d_AspectMarker3d ();
- aPtA->SetType(Aspect_TOM_RING1);
+ static Handle(Graphic3d_AspectMarker3d) aPtA;
+ if (aPtA.IsNull()) {
+ aPtA = new Graphic3d_AspectMarker3d ();
+ }
+ aPtA->SetType(Aspect_TOM_RING3);
aPtA->SetScale(2.);
- aPtA->SetColor(myOwnColor);
+ aPtA->SetColor(Quantity_NOC_YELLOW);
+
Handle(Graphic3d_Group) aGroup = Prs3d_Root::CurrentGroup(thePresentation);
aGroup->SetPrimitivesAspect(aPtA);
Handle(Graphic3d_ArrayOfPoints) aPntArray = new Graphic3d_ArrayOfPoints(1);
aPntArray->AddVertex (aPoint->x(), aPoint->y(), aPoint->z());
aGroup->AddPrimitiveArray (aPntArray);
+
+ aPtA->SetType(Aspect_TOM_RING1);
+ aPtA->SetScale(1.);
+ aPtA->SetColor(Quantity_NOC_BLACK);
+ aGroup->SetPrimitivesAspect(aPtA);
+ aGroup->AddPrimitiveArray (aPntArray);
+
+ aPtA->SetType(Aspect_TOM_POINT);
+ aPtA->SetScale(5.);
+ aGroup->SetPrimitivesAspect(aPtA);
+ aGroup->AddPrimitiveArray (aPntArray);
}
void SketcherPrs_Coincident::ComputeSelection(const Handle(SelectMgr_Selection)& aSelection,
const Standard_Integer aMode)
{
+// if ((aMode == 0) || (aMode == SketcherPrs_Tools::Sel_Constraint)) {
+// Handle(SelectMgr_EntityOwner) aOwn = new SelectMgr_EntityOwner(this, 10);
+// Handle(Select3D_SensitivePoint) aSp = new Select3D_SensitivePoint(aOwn, myPoint);
+// aSelection->Add(aSp);
+// }
}
void SketcherPrs_Coincident::SetColor(const Quantity_NameOfColor aCol)