#include <GeomAPI_Dir.h>
#include <GeomAPI_Pnt2d.h>
-#include <Events_Error.h>
-
#include <SketchPlugin_Constraint.h>
#include <Graphic3d_AspectMarker3d.hxx>
SketcherPrs_Coincident::SketcherPrs_Coincident(ModelAPI_Feature* theConstraint,
const std::shared_ptr<GeomAPI_Ax3>& thePlane)
- : AIS_InteractiveObject(), myConstraint(theConstraint), mySketcherPlane(thePlane)
+: AIS_InteractiveObject(), myConstraint(theConstraint), mySketcherPlane(thePlane),
+ myPoint(gp_Pnt(0.0, 0.0, 0.0)), myIsConflicting(false)
{
-
-}
+}
bool SketcherPrs_Coincident::IsReadyToDisplay(ModelAPI_Feature* theConstraint,
const std::shared_ptr<GeomAPI_Ax3>& thePlane)
// Get point of the presentation
std::shared_ptr<GeomAPI_Pnt2d> aPnt = SketcherPrs_Tools::getPoint(theConstraint,
SketchPlugin_Constraint::ENTITY_A());
- if (aPnt.get() == NULL) {
+ if (aPnt.get() == NULL)
aPnt = SketcherPrs_Tools::getPoint(theConstraint, SketchPlugin_Constraint::ENTITY_B());
- aReadyToDisplay = aPnt.get() != NULL;
- if (aReadyToDisplay)
- thePoint = aPnt->impl<gp_Pnt>();
+
+ aReadyToDisplay = aPnt.get() != NULL;
+ if (aReadyToDisplay) {
+ std::shared_ptr<GeomAPI_Pnt> aPoint = thePlane->to3D(aPnt->x(), aPnt->y());
+ thePoint = aPoint->impl<gp_Pnt>();
}
return aReadyToDisplay;
}
}
// Create the presentation as a combination of standard point markers
+ bool aValid = !myIsConflicting;
// The external yellow contour
aPtA->SetType(Aspect_TOM_RING3);
aPtA->SetScale(2.);
- aPtA->SetColor(Quantity_NOC_YELLOW);
+ aPtA->SetColor(aValid ? Quantity_NOC_YELLOW : myConflictingColor);
Handle(Graphic3d_Group) aGroup = Prs3d_Root::CurrentGroup(thePresentation);
aGroup->SetPrimitivesAspect(aPtA);
// Make a black mid ring
aPtA->SetType(Aspect_TOM_RING1);
aPtA->SetScale(1.);
- aPtA->SetColor(Quantity_NOC_BLACK);
+ aPtA->SetColor(aValid ? Quantity_NOC_BLACK : myConflictingColor);
aGroup->SetPrimitivesAspect(aPtA);
aGroup->AddPrimitiveArray (aPntArray);
hasOwnColor=Standard_True;
myOwnColor=aCol;
}
+
+void SketcherPrs_Coincident::SetConflictingConstraint(const bool& theConflicting,
+ const std::vector<int>& theColor)
+{
+ myIsConflicting = theConflicting;
+ myConflictingColor = Quantity_Color(theColor[0] / 255., theColor[1] / 255., theColor[2] / 255.,
+ Quantity_TOC_RGB);
+}