SketcherPrs_Coincident::SketcherPrs_Coincident(ModelAPI_Feature* theConstraint,
const std::shared_ptr<GeomAPI_Ax3>& thePlane)
: AIS_InteractiveObject(), myConstraint(theConstraint), mySketcherPlane(thePlane),
- myPoint(gp_Pnt(0.0, 0.0, 0.0)), myIsConflicting(false)
+ myPoint(gp_Pnt(0.0, 0.0, 0.0)), myIsCustomColor(false)
{
}
myPoint = aPoint;
// Create the presentation as a combination of standard point markers
- bool aValid = !myIsConflicting;
+ bool aCustomColor = myIsCustomColor;
// The external yellow contour
Handle(Graphic3d_AspectMarker3d) aPtA = new Graphic3d_AspectMarker3d();
aPtA->SetType(Aspect_TOM_RING3);
aPtA->SetScale(2.);
- aPtA->SetColor(aValid ? Quantity_NOC_YELLOW : myConflictingColor);
+ aPtA->SetColor(!aCustomColor ? Quantity_NOC_YELLOW : myCustomColor);
Handle(Graphic3d_Group) aGroup = Prs3d_Root::CurrentGroup(thePresentation);
aGroup->SetPrimitivesAspect(aPtA);
aPtA = new Graphic3d_AspectMarker3d();
aPtA->SetType(Aspect_TOM_RING1);
aPtA->SetScale(1.);
- aPtA->SetColor(aValid ? Quantity_NOC_BLACK : myConflictingColor);
+ aPtA->SetColor(!aCustomColor ? Quantity_NOC_BLACK : myCustomColor);
aGroup->SetPrimitivesAspect(aPtA);
aGroup->AddPrimitiveArray (aPntArray);
aPtA = new Graphic3d_AspectMarker3d();
aPtA->SetType(Aspect_TOM_POINT);
aPtA->SetScale(5.);
- aPtA->SetColor(aValid ? Quantity_NOC_BLACK : myConflictingColor);
+ aPtA->SetColor(!aCustomColor ? Quantity_NOC_BLACK : myCustomColor);
aGroup->SetPrimitivesAspect(aPtA);
aGroup->AddPrimitiveArray (aPntArray);
myOwnColor=aCol;
}
-void SketcherPrs_Coincident::SetConflictingConstraint(const bool& theConflicting,
- const std::vector<int>& theColor)
+void SketcherPrs_Coincident::SetCustomColor(const std::vector<int>& theColor)
{
- myIsConflicting = theConflicting;
- myConflictingColor = Quantity_Color(theColor[0] / 255., theColor[1] / 255., theColor[2] / 255.,
- Quantity_TOC_RGB);
+ myIsCustomColor = !theColor.empty();
+ if (myIsCustomColor)
+ myCustomColor = Quantity_Color(theColor[0] / 255., theColor[1] / 255.,
+ theColor[2] / 255., Quantity_TOC_RGB);
+ else
+ myCustomColor = Quantity_Color();
}