// If the set of constraints is inconsistent,
// the failed field will contain wrong constraints
myEquationsSystem.calculateFaileds = 0;
+
+ myParamsCopy = 0;
}
SolveSpaceSolver_Solver::~SolveSpaceSolver_Solver()
if (myEquationsSystem.failed)
delete[] myEquationsSystem.failed;
myEquationsSystem.failed = 0;
+ if (myParamsCopy)
+ delete [] myParamsCopy;
+ myParamsCopy = 0;
}
void SolveSpaceSolver_Solver::setParameters(Slvs_Param* theParameters, int theSize)
default:
aStatus = STATUS_FAILED;
}
+
+ if (aStatus == STATUS_OK) {
+ // additional verification of arcs to be non-degenerated
+ if (hasDegeneratedArcs()) {
+ undo();
+ aStatus = STATUS_INCONSISTENT;
+ }
+ }
+
return aStatus;
}
+
+void SolveSpaceSolver_Solver::prepare()
+{
+ // make a copy of parameters to be able to make undo
+ if (myParamsCopy)
+ delete [] myParamsCopy;
+ myParamsCopy = new Slvs_Param[myEquationsSystem.params];
+ memcpy(myParamsCopy, myEquationsSystem.param, myEquationsSystem.params * sizeof(Slvs_Param));
+}
+
+void SolveSpaceSolver_Solver::undo()
+{
+ if (myParamsCopy) {
+ memcpy(myEquationsSystem.param, myParamsCopy, myEquationsSystem.params * sizeof(Slvs_Param));
+ delete [] myParamsCopy;
+ }
+ myParamsCopy = 0;
+}
+
+
+bool SolveSpaceSolver_Solver::hasDegeneratedArcs() const
+{
+ const double aTol2 = tolerance * tolerance;
+ double anArcPoints[3][2];
+
+ for (int anEnt = 0; anEnt < myEquationsSystem.entities; ++anEnt) {
+ const Slvs_Entity& anEntity = myEquationsSystem.entity[anEnt];
+ if (anEntity.type != SLVS_E_ARC_OF_CIRCLE)
+ continue;
+
+ for (int aPnt = 0; aPnt < 3; ++aPnt) {
+ // search point of arc
+ const int aShift = anEntity.point[aPnt] - anEntity.h;
+ int aPntInd = anEnt + aShift;
+ int aStep = 1;
+ if (myEquationsSystem.entity[aPntInd].h > anEntity.point[aPnt])
+ aStep = -1;
+ for (; aPntInd >=0 && aPntInd < myEquationsSystem.entities; aPntInd += aStep)
+ if (myEquationsSystem.entity[aPntInd].h == anEntity.point[aPnt])
+ break;
+
+ // search coordinates of the point
+ int aParamInd = myEquationsSystem.entity[aPntInd].param[0];
+ if (aParamInd >= myEquationsSystem.params) {
+ aParamInd = myEquationsSystem.params - 1;
+ aStep = -1;
+ }
+ else if ((int)myEquationsSystem.param[aParamInd].h > aParamInd)
+ aStep = -1;
+ else aStep = 1;
+
+ for (; aParamInd >=0 && aParamInd < myEquationsSystem.params; aParamInd += aStep)
+ if (myEquationsSystem.param[aParamInd].h == myEquationsSystem.entity[aPntInd].param[0])
+ break;
+ anArcPoints[aPnt][0] = myEquationsSystem.param[aParamInd].val;
+ anArcPoints[aPnt][1] = myEquationsSystem.param[aParamInd+1].val;
+ }
+
+ // check radius of arc
+ anArcPoints[1][0] -= anArcPoints[0][0];
+ anArcPoints[1][1] -= anArcPoints[0][1];
+ anArcPoints[2][0] -= anArcPoints[0][0];
+ anArcPoints[2][1] -= anArcPoints[0][1];
+ if (anArcPoints[1][0] * anArcPoints[1][0] + anArcPoints[1][1] * anArcPoints[1][1] < aTol2 ||
+ anArcPoints[2][0] * anArcPoints[2][0] + anArcPoints[2][1] * anArcPoints[2][1] < aTol2)
+ return true;
+ }
+ return false;
+}