public:
virtual ~SketchSolver_ISolver() {}
- /// \brief Changes the ID of the group to solve
- void setGroup(const GroupID& theGroupID)
- { myGroup = theGroupID; }
-
/// \brief Set or unset the flag which allows to find all failed constraints
void calculateFailedConstraints(bool theSic)
{ myFindFaileds = theSic; }
virtual int dof() const = 0;
protected:
- GroupID myGroup; ///< ID of the group to be solved
bool myFindFaileds; ///< flag to find conflicting or inappropriate constraints
};