#define SketchSolver_ConstraintMultiRotation_H_
#include "SketchSolver.h"
-#include <SketchSolver_Constraint.h>
-
-#include <vector>
+#include <SketchSolver_ConstraintMulti.h>
/** \class SketchSolver_ConstraintMultiRotation
* \ingroup Plugins
* \brief Convert rotated features to the list of SolveSpace constraints
*/
-class SketchSolver_ConstraintMultiRotation : public SketchSolver_Constraint
+class SketchSolver_ConstraintMultiRotation : public SketchSolver_ConstraintMulti
{
public:
+ /// Constructor based on SketchPlugin constraint
SketchSolver_ConstraintMultiRotation(ConstraintPtr theConstraint) :
- SketchSolver_Constraint(theConstraint),
- myNumberOfObjects(0),
- myNumberOfCopies(0)
+ SketchSolver_ConstraintMulti(theConstraint)
{}
virtual int getType() const
{ return SLVS_C_MULTI_ROTATION; }
- /// \brief Update constraint
- virtual void update(ConstraintPtr theConstraint = ConstraintPtr());
-
- /// \brief Tries to remove constraint
- /// \return \c false, if current constraint contains another SketchPlugin constraints (like for multiple coincidence)
- virtual bool remove(ConstraintPtr theConstraint = ConstraintPtr());
-
- /// \brief Adds a feature to constraint and create its analogue in SolveSpace
- virtual void addFeature(FeaturePtr theFeature);
-
protected:
/// \brief Converts SketchPlugin constraint to a list of SolveSpace constraints
virtual void process();
- /// \brief Generate list of attributes of constraint in order useful for SolveSpace constraints
- /// \param[out] theValue numerical characteristic of constraint (e.g. distance)
- /// \param[out] theAttributes list of attributes to be filled
- virtual void getAttributes(double& theValue, std::vector<Slvs_hEntity>& theAttributes)
- { /* do nothing here */ }
-
/// \brief Generate list of rotated entities
/// \param[out] theCenter ID of central point of rotation
/// \param[out] theAngle rotation angle
/// \brief This method is used in derived objects to check consistence of constraint.
virtual void adjustConstraint();
+ /// \brief Update parameters (called from base class)
+ virtual void updateLocal();
+
+private:
+ /// \brief Convert absolute coordinates to relative coordinates
+ virtual void getRelative(double theAbsX, double theAbsY, double& theRelX, double& theRelY);
+ /// \brief Convert relative coordinates to absolute coordinates
+ virtual void getAbsolute(double theRelX, double theRelY, double& theAbsX, double& theAbsY);
+ /// \brief Apply transformation for relative coordinates
+ virtual void transformRelative(double& theX, double& theY);
+
+private:
+ /// \brief Returns name of NUMBER_OF_COPIES parameter for corresponding feature
+ virtual const std::string& nameNbCopies();
+
private:
- size_t myNumberOfObjects; ///< number of previous initial objects
- size_t myNumberOfCopies; ///< number of previous copies of initial objects
Slvs_hEntity myRotationCenter; ///< ID of center of rotation
- double myAngle; ///< angle of rotation
- std::vector< std::vector<Slvs_hEntity> > myPointsAndCopies; ///< list of initial points and their rotated copies
- std::vector< std::vector<Slvs_hEntity> > myCircsAndCopies; ///< list of circles and their copies (to change their radii together)
+ double myAngle; ///< angle of rotation
- std::set<Slvs_hEntity> myPointsJustUpdated; ///< list of points touched by user
- std::set<Slvs_hEntity> myInitialPoints; ///< list of points containig initial objects
+ double myCenterCoord[2]; ///< coordinates of rotation center
+ double myRotationVal[2]; ///< sinus and cosinus of rotation angle
};
#endif