void SketchSolver_ConstraintMulti::adjustConstraint()
{
+ if (myAdjusted)
+ return; // constraint already adjusted, don't do it once again
+
double aRelCoord[2] = {0.0, 0.0}; // relative coordinates of point
double anAbsCoord[2] = {0.0, 0.0}; // absolute coordinates of point
}
myPointsJustUpdated.clear();
+ myAdjusted = true;
}