-// Copyright (C) 2017 CEA/DEN, EDF R&D
+// Copyright (C) 2017-2023 CEA, EDF
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
-// See http://www.salome-platform.org/ or
-// email : webmaster.salome@opencascade.com<mailto:webmaster.salome@opencascade.com>
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
// File: SketchSolver_ConstraintMovement.h
SketchSolver_ConstraintMovement(FeaturePtr theFeature);
/// Creates movement constraint based on point
- SketchSolver_ConstraintMovement(AttributePtr thePoint);
+ SketchSolver_ConstraintMovement(AttributePtr theMovedAttribute, const int thePointIndex = -1);
/// \brief Set coordinates of the start point of the movement
void startPoint(const std::shared_ptr<GeomAPI_Pnt2d>& theStartPoint);
/// \brief Create constraint to fix moved arc extremity
ConstraintWrapperPtr fixArcExtremity(const EntityWrapperPtr& theArcExtremity);
- /// \brief Creat constraint to fix moved point on circle/arc
+ /// \brief Create constraint to fix moved point on circle/arc
ConstraintWrapperPtr fixPointOnCircle(const EntityWrapperPtr& theCircular);
+ /// \brief Create constraint to fix moved point on ellipse/elliptic arc
+ ConstraintWrapperPtr fixPointOnEllipse(const EntityWrapperPtr& theConic);
+
private:
FeaturePtr myMovedFeature; ///< fixed feature (if set, myBaseConstraint should be NULL)
- AttributePtr myDraggedPoint; ///< one of the feature points which has been moved
+ AttributePtr myDraggedAttribute; ///< one of the feature points which has been moved
+ int myDraggedPointIndex; ///< index of the point if the moved attribute is an array
std::shared_ptr<GeomAPI_Pnt2d> myStartPoint; ///< start point of the movement
bool mySimpleMove; ///< simple move, thus all parameters should be increased by movement delta