class SketchSolver_ConstraintMirror : public SketchSolver_Constraint
{
public:
+ /// Constructor based on SketchPlugin constraint
SketchSolver_ConstraintMirror(ConstraintPtr theConstraint) :
SketchSolver_Constraint(theConstraint),
- myNumberOfObjects(0)
+ myNumberOfObjects(0),
+ myMirrorLineLength(0.0)
{}
virtual int getType() const
virtual void getAttributes(double& theValue, std::vector<Slvs_hEntity>& theAttributes)
{ /* do nothing here */ }
+ /// \brief Verify the attributes of constraint are changed (and constraint need to rebuild)
+ /// \param[in] theConstraint constraint, which attributes should be checked (if NULL, the myBaseConstraint is used)
+ /// \return \c true if some attributes are changed
+ virtual bool checkAttributesChanged(ConstraintPtr theConstraint);
+
/// \brief Generate list of entities of mirror constraint
/// \param[out] theMirrorLine entity corresponding to mirror line
/// \param[out] theBaseEntities list of entities to mirror
const Slvs_Entity& theMirror,
const double theMirrorLine[]) const;
+ /// \brief Precisely update last point to be on arc
+ void adjustArcPoints(const Slvs_Entity& theArc) const;
+
private:
- size_t myNumberOfObjects; ///< number of previously mirrored objects
+ size_t myNumberOfObjects; ///< number of previously mirrored objects
+ double myMirrorLineLength; ///< length of mirror line (should be always greater than 0)
};
#endif