virtual void getAttributes(double& theValue, std::vector<Slvs_hEntity>& theAttributes)
{ /* do nothing here */ }
+ /// \brief Verify the attributes of constraint are changed (and constraint need to rebuild)
+ /// \param[in] theConstraint constraint, which attributes should be checked (if NULL, the myBaseConstraint is used)
+ /// \return \c true if some attributes are changed
+ virtual bool checkAttributesChanged(ConstraintPtr theConstraint);
+
/// \brief Generate list of entities of mirror constraint
/// \param[out] theMirrorLine entity corresponding to mirror line
/// \param[out] theBaseEntities list of entities to mirror
const Slvs_Entity& theMirror,
const double theMirrorLine[]) const;
+ /// \brief Precisely update last point to be on arc
+ void adjustArcPoints(const Slvs_Entity& theArc) const;
+
private:
size_t myNumberOfObjects; ///< number of previously mirrored objects
};