#include <SketchSolver_Constraint.h>
#include <SketchSolver_ConstraintAngle.h>
#include <SketchSolver_ConstraintCoincidence.h>
+#include <SketchSolver_ConstraintCollinear.h>
#include <SketchSolver_ConstraintDistance.h>
#include <SketchSolver_ConstraintEqual.h>
#include <SketchSolver_ConstraintFixed.h>
#include <SketchPlugin_ConstraintAngle.h>
#include <SketchPlugin_ConstraintCoincidence.h>
+#include <SketchPlugin_ConstraintCollinear.h>
#include <SketchPlugin_ConstraintDistance.h>
#include <SketchPlugin_ConstraintEqual.h>
#include <SketchPlugin_ConstraintLength.h>
if (theConstraint->getKind() == SketchPlugin_ConstraintCoincidence::ID()) {
return SolverConstraintPtr(new SketchSolver_ConstraintCoincidence(theConstraint));
+ } else if (theConstraint->getKind() == SketchPlugin_ConstraintCollinear::ID()) {
+ return SolverConstraintPtr(new SketchSolver_ConstraintCollinear(theConstraint));
} else if (theConstraint->getKind() == SketchPlugin_ConstraintDistance::ID()) {
return SolverConstraintPtr(new SketchSolver_ConstraintDistance(theConstraint));
} else if (theConstraint->getKind() == SketchPlugin_ConstraintEqual::ID()) {