constraintsToSolver(theSolverConstraint, mySketchSolver);
}
-void PlaneGCSSolver_Storage::addTemporaryConstraint(
+void PlaneGCSSolver_Storage::addMovementConstraint(
const ConstraintWrapperPtr& theSolverConstraint)
{
- if (myConstraintMap.empty())
- return; // no need to process temporary constraints if there is no active constraint
-
// before adding movement constraint to solver, re-check its DOF
if (mySketchSolver->dof() == 0)
mySketchSolver->diagnose();