static const std::string MY_CENTER_ID("MultiRotationCenter");
return MY_CENTER_ID;
}
+ /// attribute name for first point
+ inline static const std::string& ANGLE_TYPE()
+ {
+ static const std::string ANGLE_TYPE_ATTR("AngleType");
+ return ANGLE_TYPE_ATTR;
+ }
+
/// End point of translation
inline static const std::string& ANGLE_ID()
{
static const std::string MY_ANGLE_ID("MultiRotationAngle");
return MY_ANGLE_ID;
}
+ /// End point of translation
+ inline static const std::string& ANGLE_FULL_ID()
+ {
+ static const std::string MY_ANGLE_FULL_ID("MultiRotationFullAngle");
+ return MY_ANGLE_FULL_ID;
+ }
+
/// Total number of objects, initial and translated objects
inline static const std::string& NUMBER_OF_OBJECTS_ID()
{
ObjectPtr copyFeature(ObjectPtr theObject);
void rotateFeature(ObjectPtr theInitial, ObjectPtr theTarget,
double theCenterX, double theCenterY, double theAngle);
+
+ bool updateFullAngleValue();
+
+private:
+ bool myBlockAngle; /// a boolean state to avoid recusive angle change in attributeChanged
};
#endif