#include <ModelAPI_Data.h>
#include <ModelAPI_Object.h>
#include <ModelAPI_AttributeRefList.h>
-
-#include <AIS_InteractiveObject.hxx>
-#include <AIS_Shape.hxx>
-#include <TopoDS_Shape.hxx>
+#include <ModelAPI_ResultConstruction.h>
SketchPlugin_Feature::SketchPlugin_Feature()
{
mySketch = 0;
}
-void SketchPlugin_Feature::setPreview(const boost::shared_ptr<GeomAPI_Shape>& theShape)
-{
- myPreview = theShape;
-}
-
-const boost::shared_ptr<GeomAPI_Shape>& SketchPlugin_Feature::getPreview() const
-{
- return myPreview;
-}
-
SketchPlugin_Sketch* SketchPlugin_Feature::sketch()
{
if (!mySketch) {
int aSketches = document()->size("Construction");
for(int a = 0; a < aSketches && !mySketch; a++) {
boost::shared_ptr<SketchPlugin_Sketch> aSketch = boost::
- dynamic_pointer_cast<SketchPlugin_Sketch>(document()->feature("Construction", a, true));
+ dynamic_pointer_cast<SketchPlugin_Sketch>(document()->object("Construction", a));
if (aSketch) {
- std::list<FeaturePtr > aList =
- aSketch->data()->reflist(SKETCH_ATTR_FEATURES)->list();
- std::list<FeaturePtr >::iterator aSub = aList.begin();
+ std::list<ObjectPtr> aList =
+ aSketch->data()->reflist(SketchPlugin_Sketch::FEATURES_ID())->list();
+ std::list<ObjectPtr>::iterator aSub = aList.begin();
for(; aSub != aList.end(); aSub++) {
if ((*aSub)->data()->isEqual(data())) {
mySketch = aSketch.get();
return mySketch;
}
-Handle(AIS_InteractiveObject) SketchPlugin_Feature::getAISShape(Handle(AIS_InteractiveObject) thePrevious)
+boost::shared_ptr<GeomAPI_AISObject> SketchPlugin_Feature::simpleAISObject(
+ boost::shared_ptr<ModelAPI_Result> theRes, boost::shared_ptr<GeomAPI_AISObject> thePrevious)
{
- boost::shared_ptr<GeomAPI_Shape> aPreview = preview();
+ boost::shared_ptr<ModelAPI_ResultConstruction> aConstr =
+ boost::dynamic_pointer_cast<ModelAPI_ResultConstruction>(theRes);
- Handle(AIS_InteractiveObject) anAIS = thePrevious;
- const TopoDS_Shape& aShape = aPreview ? aPreview->impl<TopoDS_Shape>() : TopoDS_Shape();
- if (!anAIS.IsNull())
- {
- Handle(AIS_Shape) aShapeAIS = Handle(AIS_Shape)::DownCast(anAIS);
- if (!aShapeAIS.IsNull()) {
- // if the AIS object is displayed in the opened local context in some mode, additional
- // AIS sub objects are created there. They should be rebuild for correct selecting.
- // It is possible to correct it by closing local context before the shape set and opening
- // after. Another workaround to thrown down the selection and reselecting the AIS.
- // If there was a problem here, try the first solution with close/open local context.
+ boost::shared_ptr<GeomAPI_Shape> aPreview;
+ if (aConstr) aPreview = aConstr->shape();
- aShapeAIS->Set(aShape);
- aShapeAIS->Redisplay(Standard_True);
- }
- }
- else
- {
- anAIS = new AIS_Shape(aShape);
- }
- return anAIS;
+ boost::shared_ptr<GeomAPI_AISObject> aResult = thePrevious;
+ if (!aResult)
+ aResult = boost::shared_ptr<GeomAPI_AISObject>(new GeomAPI_AISObject());
+ aResult->createShape(aPreview);
+ return aResult;
}