};
// Directions of lines
- if (aDist[0][1] < tolerance)
+ if (aDist[0][0] > aDist[0][1])
aEndA = aStartA;
- if (aDist[1][1] < tolerance)
+ if (aDist[1][0] > aDist[1][1])
aEndB = aStartB;
std::shared_ptr<GeomAPI_Dir2d> aDirA(new GeomAPI_Dir2d(aEndA->xy()->decreased(anInter->xy())));
std::shared_ptr<GeomAPI_Dir2d> aDirB(new GeomAPI_Dir2d(aEndB->xy()->decreased(anInter->xy())));
anAngle = fabs(aDirA->angle(aDirB)) * 180.0 / PI;
-
- // If the lines intersected inside one of them, the angle selected is less than 90 degrees
- if ((aDist[0][0] >= tolerance && aDist[0][1] >= tolerance &&
- aDist[0][0] + aDist[0][1] < aStartA->distance(aEndA) + 2.0 * tolerance) ||
- (aDist[1][0] >= tolerance && aDist[1][1] >= tolerance &&
- aDist[1][0] + aDist[1][1] < aStartB->distance(aEndB) + 2.0 * tolerance)) {
- if (anAngle > 90.0)
- anAngle = 180.0 - anAngle;
- }
-
return anAngle;
}