-// Copyright (C) 2014-20xx CEA/DEN, EDF R&D
-// Name : SketchAPI_Rotation.cpp
-// Purpose:
+// Copyright (C) 2014-2017 CEA/DEN, EDF R&D
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License, or (at your option) any later version.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or
+// email : webmaster.salome@opencascade.com<mailto:webmaster.salome@opencascade.com>
//
-// History:
-// 16/06/16 - Sergey POKHODENKO - Creation of the file
-//--------------------------------------------------------------------------------------
#include "SketchAPI_Rotation.h"
#include <SketchAPI_SketchEntity.h>
//--------------------------------------------------------------------------------------
const ModelHighAPI_RefAttr & theCenter,
const ModelHighAPI_Double & theAngle,
const ModelHighAPI_Integer & theNumberOfObjects,
- bool theFullValue)
+ bool theFullValue,
+ bool theReversed)
: ModelHighAPI_Interface(theFeature)
{
if (initialize()) {
fillAttribute(theObjects, rotationList());
fillAttribute(theCenter, center());
+ fillAttribute(theFullValue ? "FullAngle" : "SingleAngle", valueType());
fillAttribute(theAngle, angle());
+ fillAttribute(theReversed, reversed());
fillAttribute(theNumberOfObjects, numberOfObjects());
- fillAttribute(theFullValue ? "FullAngle" : "SingleAngle", valueType());
execute(true);
}
AttributeDoublePtr anAngle = angle();
AttributeIntegerPtr aNbCopies = numberOfObjects();
bool isFullValue = valueType()->value() != "SingleAngle";
+ bool isReversed = reversed()->value();
+
+ // Check all attributes are already dumped. If not, store the constraint as postponed.
+ if (!theDumper.isDumped(aCenter) || !theDumper.isDumped(aRotObjects)) {
+ theDumper.postpone(aBase);
+ return;
+ }
theDumper << aBase << " = " << aSketchName << ".addRotation("
<< aRotObjects << ", " << aCenter << ", " << anAngle << ", " << aNbCopies;
- if (isFullValue)
+ if (isFullValue || isReversed)
+ {
theDumper << ", " << isFullValue;
+ if (isReversed)
+ theDumper << ", " << isReversed;
+ }
theDumper << ")" << std::endl;
// Dump variables for a list of rotated features