#include "SVTK.h"
#include "vtkProp3D.h"
+#include <vtkVersion.h>
+
class vtkRenderer;
class vtkPropCollection;
class vtkMapper;
{
public:
static vtkPVAxesActor *New();
- vtkTypeRevisionMacro(vtkPVAxesActor,vtkProp3D);
+ vtkTypeMacro(vtkPVAxesActor,vtkProp3D);
void PrintSelf(ostream& os, vtkIndent indent);
// Description:
// Support the standard render methods.
virtual int RenderOpaqueGeometry(vtkViewport *viewport);
-#if (VTK_MINOR_VERSION>=2)
+#if (VTK_MAJOR_VERSION>5 || VTK_MINOR_VERSION>=2)
virtual int RenderTranslucentPolygonalGeometry(vtkViewport *viewport); // porting to VTK 5.0.x
virtual int HasTranslucentPolygonalGeometry(); // porting to VTK 5.0.x
#else