// Description:
// Set/get the radius of the pieces of the axes actor
- vtkSetClampMacro(ConeRadius, float, 0, VTK_LARGE_FLOAT);
+ vtkSetClampMacro(ConeRadius, float, 0, VTK_FLOAT_MAX);
vtkGetMacro(ConeRadius, float);
- vtkSetClampMacro(SphereRadius, float, 0, VTK_LARGE_FLOAT);
+ vtkSetClampMacro(SphereRadius, float, 0, VTK_FLOAT_MAX);
vtkGetMacro(SphereRadius, float);
- vtkSetClampMacro(CylinderRadius, float, 0, VTK_LARGE_FLOAT);
+ vtkSetClampMacro(CylinderRadius, float, 0, VTK_FLOAT_MAX);
vtkGetMacro(CylinderRadius, float);
// Description: