-// Copyright (C) 2007-2014 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2022 CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
#include <QMenu>
#include <QColorDialog>
#include <QToolBar>
+#include <QTimer>
#include <vtkCamera.h>
#include <vtkRenderer.h>
// VSR: Uncomment below line to allow texture background support in VTK viewer
#define VTK_ENABLE_TEXTURED_BACKGROUND
-
-// in order NOT TO link with SalomeApp, here the code returns SALOMEDS_Study.
-// SalomeApp_Study::studyDS() does it as well, but -- here it is retrieved from
-// SALOMEDS::StudyManager - no linkage with SalomeApp.
-
-// Temporarily commented to avoid awful dependecy on SALOMEDS
-// TODO: better mechanism of storing display/erse status in a study
-// should be provided...
-//static _PTR(Study) getStudyDS()
-//{
-// SALOMEDSClient_Study* aStudy = NULL;
-// _PTR(StudyManager) aMgr( new SALOMEDS_StudyManager() );
- // get id of SUIT_Study, if it's a SalomeApp_Study, it will return
- // id of its underlying SALOMEDS::Study
-// SUIT_Application* app = SUIT_Session::session()->activeApplication();
-// if ( !app ) return _PTR(Study)(aStudy);
-// SUIT_Study* stud = app->activeStudy();
-// if ( !stud ) return _PTR(Study)(aStudy);
-// const int id = stud->id(); // virtual method, must return SALOMEDS_Study id
- // get SALOMEDS_Study with this id from StudyMgr
-// return aMgr->GetStudyByID( id );
-//}
-
/*!
Constructor
*/
myIncrementSpeed = 10;
myIncrementMode = 0;
myProjMode = 0;
+ myStereoType = 0;
+ myAnaglyphFilter = 0;
myStyle = 0;
myZoomingStyle = 0;
mySelectionEnabled = true;
mySpaceBtn[1] = 2;
mySpaceBtn[2] = 9;
myDefaultBackground = Qtx::BackgroundData( Qt::black );
+ myQuadBufferSupport = false;
}
/*!
return tr("BG_IMAGE_FILES");
}
+/*! Get data for supported background modes: gradient types, identifiers and supported image formats */
+void SVTK_Viewer::stereoData( QStringList& typeList, QIntList& idList )
+{
+ typeList << tr("ST_CRYSTALEYES") << tr("ST_REDBLUE") <<
+ tr("ST_INTERLACED") << tr("ST_LEFT") <<
+ tr("ST_RIGHT") << tr("ST_DRESDEN") <<
+ tr("ST_ANAGLYPH") << tr("ST_CHECKERBOARD") <<
+ tr("ST_SPLITVIEWPORTHORIZONTAL");
+ idList << CrystalEyesType << RedBlueType <<
+ InterlacedType << LeftType <<
+ RightType << DresdenType <<
+ AnaglyphType << CheckerboardType <<
+ SplitViewPortHorizontalType;
+}
+
//! Get background color of the viewer [obsolete]
QColor SVTK_Viewer::backgroundColor() const
{
aViewWindow->SetTrihedronSize( trihedronSize(), trihedronRelative() );
aViewWindow->SetStaticTrihedronVisible( isStaticTrihedronVisible() );
aViewWindow->SetProjectionMode( projectionMode() );
+ aViewWindow->SetStereoType( stereoType() );
+ aViewWindow->SetAnaglyphFilter( anaglyphFilter() );
+ aViewWindow->SetQuadBufferSupport( isQuadBufferSupport() );
aViewWindow->SetInteractionStyle( interactionStyle() );
aViewWindow->SetZoomingStyle( zoomingStyle() );
aViewWindow->SetPreSelectionMode( preSelectionMode() );
this, SLOT(onActorAdded(VTKViewer_Actor*)));
connect(aViewWindow, SIGNAL( actorRemoved(VTKViewer_Actor*) ),
this, SLOT(onActorRemoved(VTKViewer_Actor*)));
-
+
return aViewWindow;
}
if (SUIT_ViewManager* aViewManager = getViewManager()) {
QVector<SUIT_ViewWindow*> aViews = aViewManager->getViews();
- for ( uint i = 0; i < aViews.count(); i++ )
+ for ( int i = 0; i < aViews.count(); i++ )
{
if ( TViewWindow* aView = dynamic_cast<TViewWindow*>(aViews.at( i )) )
aView->SetTrihedronSize( theSize, theRelative );
if (SUIT_ViewManager* aViewManager = getViewManager()) {
QVector<SUIT_ViewWindow*> aViews = aViewManager->getViews();
- for ( uint i = 0; i < aViews.count(); i++ )
+ for ( int i = 0; i < aViews.count(); i++ )
{
if ( TViewWindow* aView = dynamic_cast<TViewWindow*>(aViews.at( i )) )
aView->SetStaticTrihedronVisible( theIsVisible );
void SVTK_Viewer::setProjectionMode( const int theMode )
{
if ( myProjMode != theMode ) {
- myProjMode = theMode;
-
+ if ( theMode != SVTK_ViewWindow::Stereo )
+ myProjMode = theMode;
if (SUIT_ViewManager* aViewManager = getViewManager()) {
QVector<SUIT_ViewWindow*> aViews = aViewManager->getViews();
- for ( uint i = 0; i < aViews.count(); i++ )
+ for ( int i = 0; i < aViews.count(); i++ )
{
if ( TViewWindow* aView = dynamic_cast<TViewWindow*>(aViews.at( i )) )
aView->SetProjectionMode( theMode );
}
}
+/*!
+ \return stereo type
+*/
+int SVTK_Viewer::stereoType() const
+{
+ return myStereoType;
+}
+
+/*!
+ Sets stereo type
+ \param theType - new stereo type
+*/
+void SVTK_Viewer::setStereoType( const int theType )
+{
+ if ( myStereoType != theType ) {
+ myStereoType = theType;
+
+ if (SUIT_ViewManager* aViewManager = getViewManager()) {
+ QVector<SUIT_ViewWindow*> aViews = aViewManager->getViews();
+ for ( int i = 0; i < aViews.count(); i++ )
+ {
+ if ( TViewWindow* aView = dynamic_cast<TViewWindow*>(aViews.at( i )) )
+ aView->SetStereoType( theType );
+ }
+ }
+ }
+}
+
+/*!
+ \return anaglyph filter
+*/
+int SVTK_Viewer::anaglyphFilter() const
+{
+ return myAnaglyphFilter;
+}
+
+/*!
+ Sets anaglyph filter
+ \param theFilter - new anaglyph filter
+*/
+void SVTK_Viewer::setAnaglyphFilter( const int theFilter )
+{
+ if ( myAnaglyphFilter != theFilter ) {
+ myAnaglyphFilter = theFilter;
+
+ if (SUIT_ViewManager* aViewManager = getViewManager()) {
+ QVector<SUIT_ViewWindow*> aViews = aViewManager->getViews();
+ for ( int i = 0; i < aViews.count(); i++ )
+ {
+ if ( TViewWindow* aView = dynamic_cast<TViewWindow*>(aViews.at( i )) )
+ aView->SetAnaglyphFilter( theFilter );
+ }
+ }
+ }
+}
+
+/*!
+ \return support quad-buffered stereo
+*/
+bool SVTK_Viewer::isQuadBufferSupport() const
+{
+ return myQuadBufferSupport;
+}
+
+/*!
+ Set support quad-buffered stereo
+ \param theEnable - enable/disable support quad-buffered stereo
+*/
+void SVTK_Viewer::setQuadBufferSupport( const bool theEnable )
+{
+ if ( myQuadBufferSupport != theEnable ) {
+ myQuadBufferSupport = theEnable;
+
+ if (SUIT_ViewManager* aViewManager = getViewManager()) {
+ QVector<SUIT_ViewWindow*> aViews = aViewManager->getViews();
+ for ( int i = 0; i < aViews.count(); i++ )
+ {
+ if ( TViewWindow* aView = dynamic_cast<TViewWindow*>(aViews.at( i )) )
+ aView->SetQuadBufferSupport( theEnable );
+ }
+ }
+ }
+}
/*!
\return interaction style
*/
if (SUIT_ViewManager* aViewManager = getViewManager()) {
QVector<SUIT_ViewWindow*> aViews = aViewManager->getViews();
- for ( uint i = 0; i < aViews.count(); i++ )
+ for ( int i = 0; i < aViews.count(); i++ )
{
if ( TViewWindow* aView = dynamic_cast<TViewWindow*>(aViews.at( i )) )
aView->SetInteractionStyle( theStyle );
if (SUIT_ViewManager* aViewManager = getViewManager()) {
QVector<SUIT_ViewWindow*> aViews = aViewManager->getViews();
- for ( uint i = 0; i < aViews.count(); i++ )
+ for ( int i = 0; i < aViews.count(); i++ )
{
if ( TViewWindow* aView = dynamic_cast<TViewWindow*>(aViews.at( i )) )
aView->SetZoomingStyle( theStyle );
if (SUIT_ViewManager* aViewManager = getViewManager()) {
QVector<SUIT_ViewWindow*> aViews = aViewManager->getViews();
- for ( uint i = 0; i < aViews.count(); i++ )
+ for ( int i = 0; i < aViews.count(); i++ )
{
if ( TViewWindow* aView = dynamic_cast<TViewWindow*>(aViews.at( i )) )
aView->SetPreSelectionMode( theMode );
if (SUIT_ViewManager* aViewManager = getViewManager()) {
QVector<SUIT_ViewWindow*> aViews = aViewManager->getViews();
- for ( uint i = 0; i < aViews.count(); i++ )
+ for ( int i = 0; i < aViews.count(); i++ )
{
if ( TViewWindow* aView = dynamic_cast<TViewWindow*>(aViews.at( i )) )
aView->SetIncrementalSpeed( theValue, theMode );
if (SUIT_ViewManager* aViewManager = getViewManager()) {
QVector<SUIT_ViewWindow*> aViews = aViewManager->getViews();
- for ( uint i = 0; i < aViews.count(); i++ )
+ for ( int i = 0; i < aViews.count(); i++ )
{
if ( TViewWindow* aView = dynamic_cast<TViewWindow*>(aViews.at( i )) )
aView->SetSpacemouseButtons( theBtn1, theBtn2, theBtn3 );
connect(theViewManager, SIGNAL(mouseRelease(SUIT_ViewWindow*, QMouseEvent*)),
this, SLOT(onMouseRelease(SUIT_ViewWindow*, QMouseEvent*)));
+
+ connect(theViewManager, SIGNAL(viewCreated(SUIT_ViewWindow*)),
+ this, SLOT(onViewCreated(SUIT_ViewWindow*)));
}
/*!
if(TViewWindow* aView = dynamic_cast<TViewWindow*>(myViewManager->getActiveView())){
//Support of several toolbars in the popup menu
- QList<QToolBar*> lst = qFindChildren<QToolBar*>( aView );
+ QList<QToolBar*> lst = aView->findChildren<QToolBar*>();
QList<QToolBar*>::const_iterator it = lst.begin(), last = lst.end();
for( ; it!=last; it++ )
thePopup->addAction( (*it)->toggleViewAction() );
/*!
SLOT: called on mouse button press, empty implementation
*/
-void SVTK_Viewer::onMousePress(SUIT_ViewWindow* vw, QMouseEvent* event)
+void SVTK_Viewer::onMousePress(SUIT_ViewWindow* /*vw*/, QMouseEvent* /*event*/)
{}
/*!
SLOT: called on mouse move, empty implementation
*/
-void SVTK_Viewer::onMouseMove(SUIT_ViewWindow* vw, QMouseEvent* event)
+void SVTK_Viewer::onMouseMove(SUIT_ViewWindow* /*vw*/, QMouseEvent* /*event*/)
{}
/*!
SLOT: called on mouse button release, empty implementation
*/
-void SVTK_Viewer::onMouseRelease(SUIT_ViewWindow* vw, QMouseEvent* event)
+void SVTK_Viewer::onMouseRelease(SUIT_ViewWindow* /*vw*/, QMouseEvent* /*event*/)
{}
/*!
if (SUIT_ViewManager* aViewManager = getViewManager()) {
QVector<SUIT_ViewWindow*> aViews = aViewManager->getViews();
- for ( uint i = 0; i < aViews.count(); i++ )
+ for ( int i = 0; i < aViews.count(); i++ )
{
if ( TViewWindow* aView = dynamic_cast<TViewWindow*>(aViews.at( i )) )
aView->SetSelectionEnabled( isEnabled );
if(aPrs->IsNull())
return;
if(vtkActorCollection* anActorCollection = aPrs->GetObjects()){
- // get SALOMEDS Study
- // Temporarily commented to avoid awful dependecy on SALOMEDS
- // TODO: better mechanism of storing display/erse status in a study
- // should be provided...
- // _PTR(Study) aStudy(getStudyDS());
anActorCollection->InitTraversal();
while(vtkActor* anActor = anActorCollection->GetNextActor()){
if(SALOME_Actor* anAct = SALOME_Actor::SafeDownCast(anActor)){
// TODO: better mechanism of storing display/erse status in a study
// should be provided...
//Handle(SALOME_InteractiveObject) anObj = anAct->getIO();
- //if(!anObj.IsNull() && anObj->hasEntry() && aStudy){
- // ToolsGUI::SetVisibility(aStudy,anObj->getEntry(),true,this);
+ //if(!anObj.IsNull() && anObj->hasEntry()){
+ // ToolsGUI::SetVisibility(anObj->getEntry(),true,this);
//}
// just display the object
QVector<SUIT_ViewWindow*> aViews = myViewManager->getViews();
if(aPrs->IsNull())
return;
if(vtkActorCollection* anActorCollection = aPrs->GetObjects()){
- // get SALOMEDS Study
- // Temporarily commented to avoid awful dependecy on SALOMEDS
- // TODO: better mechanism of storing display/erase status in a study
- // should be provided...
- //_PTR(Study) aStudy(getStudyDS());
anActorCollection->InitTraversal();
while(vtkActor* anActor = anActorCollection->GetNextActor())
if(SALOME_Actor* anAct = SALOME_Actor::SafeDownCast(anActor)){
// TODO: better mechanism of storing display/erase status in a study
// should be provided...
//Handle(SALOME_InteractiveObject) anObj = anAct->getIO();
- //if(!anObj.IsNull() && anObj->hasEntry() && aStudy){
- // ToolsGUI::SetVisibility(aStudy,anObj->getEntry(),false,this);
+ //if(!anObj.IsNull() && anObj->hasEntry()){
+ // ToolsGUI::SetVisibility(anObj->getEntry(),false,this);
//}
// just display the object
QVector<SUIT_ViewWindow*> aViews = myViewManager->getViews();
Erase all presentations
\param forced - removes all objects from view
*/
-void SVTK_Viewer::EraseAll( const bool forced )
+void SVTK_Viewer::EraseAll( SALOME_Displayer* d, const bool forced )
{
- // Temporarily commented to avoid awful dependecy on SALOMEDS
- // TODO: better mechanism of storing display/erse status in a study
- // should be provided...
- //_PTR(Study) aStudy(getStudyDS());
QVector<SUIT_ViewWindow*> aViews = myViewManager->getViews();
for(int i = 0, iEnd = aViews.size(); i < iEnd; i++){
if(SVTK_ViewWindow* aViewWindow = dynamic_cast<SVTK_ViewWindow*>(aViews.at(i)))
// TODO: better mechanism of storing display/erse status in a study
// should be provided...
//Handle(SALOME_InteractiveObject) anObj = anAct->getIO();
- //if(!anObj.IsNull() && anObj->hasEntry() && aStudy)
- // ToolsGUI::SetVisibility(aStudy,anObj->getEntry(),false,this);
+ //if(!anObj.IsNull() && anObj->hasEntry())
+ // ToolsGUI::SetVisibility(anObj->getEntry(),false,this);
if(forced){
if(SVTK_Renderer* aRnd = aView->GetRenderer())
aRnd->RemoveActor(anAct);
}
}
}
+
+ SALOME_View::EraseAll( d, forced );
+
Repaint();
}
*/
SALOME_Prs* SVTK_Viewer::CreatePrs( const char* entry )
{
- SVTK_Prs* prs = new SVTK_Prs();
+ SVTK_Prs* prs = new SVTK_Prs( entry );
if ( entry ) {
if(SVTK_ViewWindow* aViewWindow = dynamic_cast<SVTK_ViewWindow*>(getViewManager()->getActiveView()))
if(SVTK_View* aView = aViewWindow->getView()){
{
emit actorRemoved((SVTK_ViewWindow*)sender(), theActor);
}
+
+void SVTK_Viewer::onViewCreated( SUIT_ViewWindow* view) {
+#ifdef VGL_WORKAROUND
+ if ( SVTK_ViewWindow* svw = dynamic_cast<SVTK_ViewWindow*>( view ) )
+ QTimer::singleShot(500, [svw] () { svw->Repaint(); } );
+#endif
+}