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Unicode support: correct handling of unicode on GUI level
[modules/gui.git] / src / SVTK / SVTK_View.cxx
index 8f991cded08c78ab69b5e795545e1b6a6f572e11..495b26f6056d8e3ff92b5cd05a9908f99dd60f19 100644 (file)
@@ -1,4 +1,4 @@
-// Copyright (C) 2007-2014  CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2016  CEA/DEN, EDF R&D, OPEN CASCADE
 //
 // Copyright (C) 2003-2007  OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
@@ -30,7 +30,7 @@
 #include "SVTK_Renderer.h"
 #include "SVTK_ViewWindow.h"
 #include "SVTK_RenderWindowInteractor.h"
-#include "SALOME_ListIteratorOfListIO.hxx"
+#include "SALOME_ListIO.hxx"
 
 #include "VTKViewer_Algorithm.h"
 #include "SVTK_Functor.h"
@@ -335,7 +335,7 @@ SVTK_View
   ForEachIf<SALOME_Actor>(aCopy.GetActors(),
                           TIsSameIObject<SALOME_Actor>(theIObject),
                           TSetFunction<SALOME_Actor,const char*,const char*>
-                          (&SALOME_Actor::setName,theName.toLatin1().data()));
+                          (&SALOME_Actor::setName,theName.toUtf8().data()));
 }
 
 /*!