void* theCallData)
{
SVTK_SetRotationPointDlg* self = reinterpret_cast<SVTK_SetRotationPointDlg*>(theClientData);
- vtkFloatingPointType* aCoord = (vtkFloatingPointType*)theCallData;
+ double* aCoord = (double*)theCallData;
switch ( theEvent ) {
case SVTK::BBCenterChanged:
&&
( myX->hasFocus() || myY->hasFocus() || myZ->hasFocus() ) )
mySelectPoint->toggle();
- vtkFloatingPointType aCenter[3] = {myX->text().toDouble(),
+ double aCenter[3] = {myX->text().toDouble(),
myY->text().toDouble(),
myZ->text().toDouble()};
myMainWindow->activateSetRotationSelected((void*)aCenter);