-// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2012 CEA/DEN, EDF R&D, OPEN CASCADE
//
-// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
-// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
+
// SALOME VTKViewer : build VTK viewer into Salome desktop
// File :
// Author :
-// Module : SALOME
-// $Header$
-//
+
#ifndef SVTK_Renderer_h
#define SVTK_Renderer_h
virtual
void
Initialize(vtkRenderWindowInteractor* theInteractor,
- SVTK_Selector* theSelector);
+ SVTK_Selector* theSelector);
//----------------------------------------------------------------------------
//! Publishes pointed actor into the renderer
virtual
void
- AddActor(VTKViewer_Actor* theActor);
+ AddActor(VTKViewer_Actor* theActor, bool theIsAdjustActors = true);
//! Removes pointed actor from the renderer
virtual
void
- RemoveActor(VTKViewer_Actor* theActor);
+ RemoveActor(VTKViewer_Actor* theActor, bool theIsAdjustActors = true);
//! Get special container that keeps scaling of the scene
VTKViewer_Transform*
//! Applies color and size (PointSize and LineWidth) of primitives in selection mode
void
SetSelectionProp(const double& theRed = 1,
- const double& theGreen = 1,
- const double& theBlue = 0,
- const int& theWidth = 5);
+ const double& theGreen = 1,
+ const double& theBlue = 0,
+ const int& theWidth = 5);
//! Applies color and size (PointSize and LineWidth) of primitives in preselection mode
void
SetPreselectionProp(const double& theRed = 0,
- const double& theGreen = 1,
- const double& theBlue = 1,
- const int& theWidth = 5);
+ const double& theGreen = 1,
+ const double& theBlue = 1,
+ const int& theWidth = 5);
//! Setup requested tolerance for the picking
void
SetSelectionTolerance(const double& theTolNodes = 0.025,
- const double& theTolCell = 0.001,
- const double& theTolObjects = 0.025);
+ const double& theTolCell = 0.001,
+ const double& theTolObjects = 0.025);
//----------------------------------------------------------------------------
//! Adjust all intenal actors (trihedron and graduated rules) to the scene
//! To reset direction of the camera to left view
void OnLeftView();
- protected:
+ //! To rotate view 90 degrees clockwise
+ void onClockWiseView();
+
+ //! To rotate view 90 degrees counterclockwise
+ void onAntiClockWiseView();
+
+protected:
SVTK_Renderer();
~SVTK_Renderer();