myTrihedron->VisibilityOn();
}
+/*!
+ Set trihedron visibility
+*/
+void
+SVTK_Renderer
+::SetTrihedronVisibility( const bool show ) {
+ if(show)
+ myTrihedron->VisibilityOn();
+ else
+ myTrihedron->VisibilityOff();
+}
+
/*!
Adjust size of the trihedron to the bounding box of the scene
*/