void setViewWindow(SVTK_ViewWindow* theViewWindow);
void setGUIWindow(QWidget* theWindow);
- void setTriedron(VTKViewer_Trihedron* theTrihedron);
+ virtual int GetState();
+
+ //merge with V2_2_0_VISU_improvements:void setTriedron(VTKViewer_Trihedron* theTrihedron);
void setPreselectionProp(const double& theRed = 0,
const double& theGreen = 1,
const double& theBlue = 1,
void OnSelectionModeChanged();
- void ViewFitAll();
+ //merge with V2_2_0_VISU_improvements:void ViewFitAll();
void SetFilter( const Handle(VTKViewer_Filter)& );
Handle(VTKViewer_Filter) GetFilter( const int );
const int left, const int top,
const int right, const int bottom);
- int State;
float MotionFactor;
float RadianToDegree; // constant: for conv from deg to rad
double myScale;
SVTK_RenderWindowInteractor* myInteractor;
SVTK_ViewWindow* myViewWindow;
- VTKViewer_Trihedron* myTrihedron;
+ //merge with V2_2_0_VISU_improvements:VTKViewer_Trihedron* myTrihedron;
QWidget* myGUIWindow;
std::map<int, Handle(VTKViewer_Filter)> myFilters;