SVTK_DeviceActor
::Render(vtkRenderer *ren, vtkMapper* m)
{
+ int aResolveCoincidentTopology = vtkMapper::GetResolveCoincidentTopology();
if(myIsResolveCoincidentTopology){
- int aResolveCoincidentTopology = vtkMapper::GetResolveCoincidentTopology();
double aFactor, aUnit;
vtkMapper::GetResolveCoincidentTopologyPolygonOffsetParameters(aFactor,aUnit);
Superclass::Render(ren,m);
vtkMapper::SetResolveCoincidentTopologyPolygonOffsetParameters(aFactor,aUnit);
- vtkMapper::SetResolveCoincidentTopology(aResolveCoincidentTopology);
}else{
+ vtkMapper::SetResolveCoincidentTopologyToOff();
Superclass::Render(ren,m);
}
+ vtkMapper::SetResolveCoincidentTopology(aResolveCoincidentTopology);
}
/*!