-// Copyright (C) 2007-2012 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2014 CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
+// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
vtkTextProperty* aTitleProp = theActor->GetTitleTextProperty();
if (aTitleProp !=0)
{
- vtkFloatingPointType c[ 3 ];
+ double c[ 3 ];
aTitleProp->GetColor(c);
aTitleColor.setRgb((int)(c[ 0 ] * 255), (int)(c[ 1 ] * 255), (int)(c[ 2 ] * 255));
aTitleFontFamily = aTitleProp->GetFontFamily();
vtkTextProperty* aLabelsProp = theActor->GetLabelTextProperty();
if (aLabelsProp !=0)
{
- vtkFloatingPointType c[ 3 ];
+ double c[ 3 ];
aLabelsProp->GetColor(c);
aLabelsColor.setRgb((int)(c[ 0 ] * 255), (int)(c[ 1 ] * 255), (int)(c[ 2 ] * 255));
aLabelsFontFamily = aLabelsProp->GetFontFamily();